[Mesa-dev] [PATCH v3 17/43] i965/fs: Enable rounding mode on f2f16 ops
Jason Ekstrand
jason at jlekstrand.net
Mon Oct 30 22:40:01 UTC 2017
On Thu, Oct 12, 2017 at 11:38 AM, Jose Maria Casanova Crespo <
jmcasanova at igalia.com> wrote:
> From: Alejandro Piñeiro <apinheiro at igalia.com>
>
> By default we don't set the rounding mode. We only set
> round-to-near-even or round-to-zero mode if explicitly set from nir.
>
> v2: Use a single SHADER_OPCODE_RND_MODE opcode taking an immediate
> with the rounding mode (Curro)
>
> Signed-off-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
> Signed-off-by: Alejandro Piñeiro <apinheiro at igalia.com>
> ---
> src/intel/compiler/brw_fs_nir.cpp | 8 ++++++++
> 1 file changed, 8 insertions(+)
>
> diff --git a/src/intel/compiler/brw_fs_nir.cpp
> b/src/intel/compiler/brw_fs_nir.cpp
> index 6908c7ea02..b356836e80 100644
> --- a/src/intel/compiler/brw_fs_nir.cpp
> +++ b/src/intel/compiler/brw_fs_nir.cpp
> @@ -693,6 +693,14 @@ fs_visitor::nir_emit_alu(const fs_builder &bld,
> nir_alu_instr *instr)
> inst->saturate = instr->dest.saturate;
> break;
>
> + case nir_op_f2f16_rtne:
> + case nir_op_f2f16_rtz:
> + if (instr->op == nir_op_f2f16_rtz)
> + bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(),
> brw_imm_d(BRW_RND_MODE_RTZ));
> + else if (instr->op == nir_op_f2f16_rtne)
> + bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(),
> brw_imm_d(BRW_RND_MODE_RTNE));
> + /* fallthrough */
>
It might look a little nicer (though it's more lines of code) to have a
little brw_from_nir_rounding_mode helper and then we could have just the
one emit call. I don't care too much though.
> +
> /* In theory, it would be better to use BRW_OPCODE_F32TO16.
> Depending
> * on the HW gen, it is a special hw opcode or just a MOV, and
> * brw_F32TO16 (at brw_eu_emit) would do the work to chose.
> --
> 2.13.6
>
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