[Mesa-dev] [PATCH v3 29/34] i965: Don't link when the program was found in the disk cache
Kenneth Graunke
kenneth at whitecape.org
Mon Oct 30 22:47:26 UTC 2017
On Sunday, October 22, 2017 1:01:37 PM PDT Jordan Justen wrote:
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> Cc: Timothy Arceri <tarceri at itsqueeze.com>
> ---
> src/mesa/drivers/dri/i965/brw_link.cpp | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp
> index 988dd3a73d7..9019db56aa0 100644
> --- a/src/mesa/drivers/dri/i965/brw_link.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_link.cpp
> @@ -225,6 +225,9 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
> unsigned int stage;
> struct shader_info *infos[MESA_SHADER_STAGES] = { 0, };
>
> + if (shProg->data->LinkStatus == linking_skipped)
> + return GL_TRUE;
> +
> for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) {
> struct gl_linked_shader *shader = shProg->_LinkedShaders[stage];
> if (!shader)
>
I was concerned that we might be skipping some steps here, but I think
everything's OK...
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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