[Mesa-dev] [PATCH v3 20/43] i965/fs: Add byte scattered write message and fs support

Jason Ekstrand jason at jlekstrand.net
Tue Oct 31 00:02:43 UTC 2017


On Thu, Oct 12, 2017 at 11:38 AM, Jose Maria Casanova Crespo <
jmcasanova at igalia.com> wrote:

> Signed-off-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
> Signed-off-by: Alejandro PiƱeiro <apinheiro at igalia.com>
> ---
>  src/intel/compiler/brw_eu.h                    |  6 ++
>  src/intel/compiler/brw_eu_defines.h            | 17 +++++
>  src/intel/compiler/brw_eu_emit.c               | 89
> ++++++++++++++++++++++++++
>  src/intel/compiler/brw_fs.cpp                  | 10 +++
>  src/intel/compiler/brw_fs_copy_propagation.cpp |  2 +
>  src/intel/compiler/brw_fs_generator.cpp        |  5 ++
>  src/intel/compiler/brw_fs_surface_builder.cpp  | 17 +++++
>  src/intel/compiler/brw_fs_surface_builder.h    |  9 +++
>  src/intel/compiler/brw_shader.cpp              |  7 ++
>  9 files changed, 162 insertions(+)
>
> diff --git a/src/intel/compiler/brw_eu.h b/src/intel/compiler/brw_eu.h
> index 145942a54f..b44ca0f518 100644
> --- a/src/intel/compiler/brw_eu.h
> +++ b/src/intel/compiler/brw_eu.h
> @@ -476,6 +476,12 @@ brw_typed_surface_write(struct brw_codegen *p,
>                          unsigned num_channels);
>
>  void
> +brw_byte_scattered_write(struct brw_codegen *p,
> +                         struct brw_reg payload,
> +                         struct brw_reg surface,
> +                         unsigned msg_length);
> +
> +void
>  brw_memory_fence(struct brw_codegen *p,
>                   struct brw_reg dst);
>
> diff --git a/src/intel/compiler/brw_eu_defines.h
> b/src/intel/compiler/brw_eu_defines.h
> index 1751f18293..9aac385ba7 100644
> --- a/src/intel/compiler/brw_eu_defines.h
> +++ b/src/intel/compiler/brw_eu_defines.h
> @@ -390,6 +390,16 @@ enum opcode {
>
>     SHADER_OPCODE_RND_MODE,
>
> +   /**
> +    * Byte scattered write/read opcodes.
> +    *
> +    * LOGICAL opcodes are eventually translated to the matching
> non-LOGICAL
> +    * opcode, but instead of taking a single payload blog they expect
> their
> +    * arguments separately as individual sources, like untyped write/read.
> +    */
> +   SHADER_OPCODE_BYTE_SCATTERED_WRITE,
> +   SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL,
> +
>     SHADER_OPCODE_MEMORY_FENCE,
>
>     SHADER_OPCODE_GEN4_SCRATCH_READ,
> @@ -1231,4 +1241,11 @@ enum PACKED brw_rnd_mode {
>     BRW_RND_MODE_UNSPECIFIED,  /* Unspecified rounding mode */
>  };
>
> +/* MDC_DS - Data Size Message Descriptor Control Field */
> +enum PACKED brw_data_size {
> +   GEN7_BYTE_SCATTERED_DATA_SIZE_BYTE = 0,
> +   GEN7_BYTE_SCATTERED_DATA_SIZE_WORD = 1,
> +   GEN7_BYTE_SCATTERED_DATA_SIZE_DWORD = 2
> +};
> +
>  #endif /* BRW_EU_DEFINES_H */
> diff --git a/src/intel/compiler/brw_eu_emit.c b/src/intel/compiler/brw_eu_
> emit.c
> index 8c1e4c5eae..84d85be653 100644
> --- a/src/intel/compiler/brw_eu_emit.c
> +++ b/src/intel/compiler/brw_eu_emit.c
> @@ -2483,6 +2483,49 @@ brw_send_indirect_surface_message(struct
> brw_codegen *p,
>     return insn;
>  }
>
> +
> +static struct brw_inst *
> +brw_send_indirect_scattered_message(struct brw_codegen *p,
> +                                    unsigned sfid,
> +                                    struct brw_reg dst,
> +                                    struct brw_reg payload,
> +                                    struct brw_reg surface,
> +                                    unsigned message_len,
> +                                    unsigned response_len,
> +                                    bool header_present)
>

How is this any different from brw_send_indirect_surface_message?  They
look identical except for the fact that this one is missing the explicit
brw_set_default_exec_size I added to the other as part of my subgroup
series.  If there's no real difference, let's delete this one and just use
the other.  You can make a pretty good case that the scattered byte
messages are "surface" messages.


> +{
> +   const struct gen_device_info *devinfo = p->devinfo;
> +   struct brw_inst *insn;
> +
> +   if (surface.file != BRW_IMMEDIATE_VALUE) {
> +      struct brw_reg addr = retype(brw_address_reg(0),
> BRW_REGISTER_TYPE_UD);
> +
> +      brw_push_insn_state(p);
> +      brw_set_default_access_mode(p, BRW_ALIGN_1);
> +      brw_set_default_mask_control(p, BRW_MASK_DISABLE);
> +      brw_set_default_predicate_control(p, BRW_PREDICATE_NONE);
> +
> +      /* Mask out invalid bits from the surface index to avoid hangs e.g.
> when
> +       * some surface array is accessed out of bounds.
> +       */
> +      insn = brw_AND(p, addr,
> +                     suboffset(vec1(retype(surface,
> BRW_REGISTER_TYPE_UD)),
> +                               BRW_GET_SWZ(surface.swizzle, 0)),
> +                     brw_imm_ud(0xff));
> +
> +      brw_pop_insn_state(p);
> +
> +      surface = addr;
> +   }
> +
> +   insn = brw_send_indirect_message(p, sfid, dst, payload, surface);
> +   brw_inst_set_mlen(devinfo, insn, message_len);
> +   brw_inst_set_rlen(devinfo, insn, response_len);
> +   brw_inst_set_header_present(devinfo, insn, header_present);
> +
> +   return insn;
> +}
> +
>  static bool
>  while_jumps_before_offset(const struct gen_device_info *devinfo,
>                            brw_inst *insn, int while_offset, int
> start_offset)
> @@ -2887,6 +2930,52 @@ brw_untyped_surface_write(struct brw_codegen *p,
>  }
>
>  static void
> +brw_set_dp_byte_scattered_write(struct brw_codegen *p,
> +                                struct brw_inst *insn)
> +{
> +   const struct gen_device_info *devinfo = p->devinfo;
> +
> +   /* Although we could configure this message to write BYTE, WORD, or
> DWORD,
> +    * it was added for the need of writing WORD sizes, so we use directly
> that
> +    * size. This could be revisited on the future.
> +    */
> +   unsigned msg_control = GEN7_BYTE_SCATTERED_DATA_SIZE_WORD << 2;
>

This doesn't seem like a safe long-term assuption...


> +
> +   assert(brw_inst_access_mode(devinfo, p->current) == BRW_ALIGN_1);
> +      if (brw_inst_exec_size(devinfo, p->current) == BRW_EXECUTE_16)
> +         msg_control |= 1;
> +      else
> +         msg_control |= 0;
> +
> +   brw_inst_set_dp_msg_type(devinfo, insn,
> +                            devinfo->gen >= 8 || devinfo->is_haswell ?
> +                            HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_WRITE :
> +                            GEN7_DATAPORT_DC_BYTE_SCATTERED_WRITE);
> +   brw_inst_set_dp_msg_control(devinfo, insn, msg_control);
> +}
> +
> +
> +void
> +brw_byte_scattered_write(struct brw_codegen *p,
> +                         struct brw_reg payload,
> +                         struct brw_reg surface,
> +                         unsigned msg_length)
> +{
> +   const struct gen_device_info *devinfo = p->devinfo;
> +   const unsigned sfid = GEN7_SFID_DATAPORT_DATA_CACHE;
> +   const bool align1 = brw_inst_access_mode(devinfo, p->current) ==
> BRW_ALIGN_1;
> +   /* Mask out unused components -- See comment in brw_untyped_atomic().
> */
> +   const unsigned mask = devinfo->gen == 7 && !devinfo->is_haswell &&
> !align1 ?
> +                          WRITEMASK_X : WRITEMASK_XYZW;
>

We're only supporting 16-bit storage on gen8+ and not in vec4.  I doubt the
vec4 back-end is going to get a lot more love, so maybe we should just
assert ALIGN1 here and drop the added complexity.  That said, it's not
actually hurting much.


> +   struct brw_inst *insn = brw_send_indirect_scattered_message(
> +      p, sfid, brw_writemask(brw_null_reg(), mask),
> +      payload, surface, msg_length, 0, align1);
> +
> +   brw_set_dp_byte_scattered_write(p, insn);
>

Maybe we should just inline this here instead of having two very small
functions?


> +
> +}
> +
> +static void
>  brw_set_dp_typed_atomic_message(struct brw_codegen *p,
>                                  struct brw_inst *insn,
>                                  unsigned atomic_op,
> diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
> index 8da16145dc..e4a94ff053 100644
> --- a/src/intel/compiler/brw_fs.cpp
> +++ b/src/intel/compiler/brw_fs.cpp
> @@ -250,6 +250,7 @@ fs_inst::is_send_from_grf() const
>     case SHADER_OPCODE_UNTYPED_ATOMIC:
>     case SHADER_OPCODE_UNTYPED_SURFACE_READ:
>     case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
> +   case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
>     case SHADER_OPCODE_TYPED_ATOMIC:
>     case SHADER_OPCODE_TYPED_SURFACE_READ:
>     case SHADER_OPCODE_TYPED_SURFACE_WRITE:
> @@ -744,6 +745,7 @@ fs_inst::components_read(unsigned i) const
>
>     case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
>     case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL:
> +   case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
>        assert(src[3].file == IMM &&
>               src[4].file == IMM);
>        /* Surface coordinates. */
> @@ -797,6 +799,7 @@ fs_inst::size_read(int arg) const
>     case SHADER_OPCODE_TYPED_SURFACE_READ:
>     case SHADER_OPCODE_TYPED_SURFACE_WRITE:
>     case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET:
> +   case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
>        if (arg == 0)
>           return mlen * REG_SIZE;
>        break;
> @@ -4524,6 +4527,12 @@ fs_visitor::lower_logical_sends()
>                                      ibld.sample_mask_reg());
>           break;
>
> +      case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
> +         lower_surface_logical_send(ibld, inst,
> +                                    SHADER_OPCODE_BYTE_SCATTERED_WRITE,
> +                                    ibld.sample_mask_reg());
> +         break;
> +
>        case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL:
>           lower_surface_logical_send(ibld, inst,
>                                      SHADER_OPCODE_UNTYPED_ATOMIC,
> @@ -5008,6 +5017,7 @@ get_lowered_simd_width(const struct gen_device_info
> *devinfo,
>     case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL:
>     case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
>     case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
> +   case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
>        return MIN2(16, inst->exec_size);
>
>     case SHADER_OPCODE_URB_READ_SIMD8:
> diff --git a/src/intel/compiler/brw_fs_copy_propagation.cpp
> b/src/intel/compiler/brw_fs_copy_propagation.cpp
> index cb11739608..fcf4706b7a 100644
> --- a/src/intel/compiler/brw_fs_copy_propagation.cpp
> +++ b/src/intel/compiler/brw_fs_copy_propagation.cpp
> @@ -655,6 +655,7 @@ fs_visitor::try_constant_propagate(fs_inst *inst,
> acp_entry *entry)
>        case SHADER_OPCODE_TYPED_ATOMIC:
>        case SHADER_OPCODE_TYPED_SURFACE_READ:
>        case SHADER_OPCODE_TYPED_SURFACE_WRITE:
> +      case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
>           /* We only propagate into the surface argument of the
>            * instruction. Everything else goes through LOAD_PAYLOAD.
>            */
> @@ -694,6 +695,7 @@ fs_visitor::try_constant_propagate(fs_inst *inst,
> acp_entry *entry)
>        case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL:
>        case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
>        case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL:
> +      case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
>           inst->src[i] = val;
>           progress = true;
>           break;
> diff --git a/src/intel/compiler/brw_fs_generator.cpp
> b/src/intel/compiler/brw_fs_generator.cpp
> index 9f2e1b3b85..414da81287 100644
> --- a/src/intel/compiler/brw_fs_generator.cpp
> +++ b/src/intel/compiler/brw_fs_generator.cpp
> @@ -2053,6 +2053,11 @@ fs_generator::generate_code(const cfg_t *cfg, int
> dispatch_width)
>                                     inst->mlen, src[2].ud);
>           break;
>
> +      case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> +         assert(src[2].file == BRW_IMMEDIATE_VALUE);
> +         brw_byte_scattered_write(p, src[0], src[1], inst->mlen);
> +         break;
> +
>        case SHADER_OPCODE_TYPED_ATOMIC:
>           assert(src[2].file == BRW_IMMEDIATE_VALUE);
>           brw_typed_atomic(p, dst, src[0], src[1],
> diff --git a/src/intel/compiler/brw_fs_surface_builder.cpp
> b/src/intel/compiler/brw_fs_surface_builder.cpp
> index d00d8920b2..5f529e9489 100644
> --- a/src/intel/compiler/brw_fs_surface_builder.cpp
> +++ b/src/intel/compiler/brw_fs_surface_builder.cpp
> @@ -1192,3 +1192,20 @@ namespace brw {
>        }
>     }
>  }
> +
> +namespace brw {
>

Why are we closing the brw namespace and then opening it again.  We should
be able to drop the above 3 lines.


> +   namespace scattered_access {
> +      void
> +      emit_byte_scattered_write(const fs_builder &bld, const fs_reg
> &surface,
> +                                const fs_reg &addr, const fs_reg &src,
> +                                unsigned dims, unsigned size,
> +                                brw_predicate pred)
> +      {
> +         using namespace surface_access;
> +
> +         emit_send(bld, SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL,
> +                   addr, src, surface, dims, size, 0, pred);
> +      }
> +
> +   }
> +}
> diff --git a/src/intel/compiler/brw_fs_surface_builder.h
> b/src/intel/compiler/brw_fs_surface_builder.h
> index 32b56d387f..913ffaee72 100644
> --- a/src/intel/compiler/brw_fs_surface_builder.h
> +++ b/src/intel/compiler/brw_fs_surface_builder.h
> @@ -84,5 +84,14 @@ namespace brw {
>                          unsigned surf_dims, unsigned arr_dims,
>                          unsigned rsize, unsigned op);
>     }
> +
> +   namespace scattered_access {
> +      void
> +      emit_byte_scattered_write(const fs_builder &bld, const fs_reg
> &surface,
> +                                const fs_reg &addr, const fs_reg &src,
> +                                unsigned dims, unsigned size,
> +                                brw_predicate pred = BRW_PREDICATE_NONE);
> +
> +   }
>  }
>  #endif
> diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_
> shader.cpp
> index 8ee4d3cef9..ebaf586df4 100644
> --- a/src/intel/compiler/brw_shader.cpp
> +++ b/src/intel/compiler/brw_shader.cpp
> @@ -297,6 +297,11 @@ brw_instruction_name(const struct gen_device_info
> *devinfo, enum opcode op)
>     case SHADER_OPCODE_MEMORY_FENCE:
>        return "memory_fence";
>
> +   case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> +      return "byte_scattered_write";
> +   case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
> +      return "byte_scattered_write_logical";
> +
>     case SHADER_OPCODE_LOAD_PAYLOAD:
>        return "load_payload";
>     case FS_OPCODE_PACK:
> @@ -993,6 +998,8 @@ backend_instruction::has_side_effects() const
>     case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
>     case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
>     case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
> +   case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> +   case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
>     case SHADER_OPCODE_TYPED_ATOMIC:
>     case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL:
>     case SHADER_OPCODE_TYPED_SURFACE_WRITE:
> --
> 2.13.6
>
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