[Mesa-dev] [PATCH v2] aubinator: implement a rolling window of programs
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Fri Sep 1 15:40:17 UTC 2017
If we have more programs than what we can store,
aubinator_error_decode will assert. Instead let's have a rolling
window of programs.
v2: Fix overflowing issues (Eric Engestrom)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
---
src/intel/tools/aubinator_error_decode.c | 24 ++++++++++++++++--------
1 file changed, 16 insertions(+), 8 deletions(-)
diff --git a/src/intel/tools/aubinator_error_decode.c b/src/intel/tools/aubinator_error_decode.c
index 636f56a3365..a62701d495b 100644
--- a/src/intel/tools/aubinator_error_decode.c
+++ b/src/intel/tools/aubinator_error_decode.c
@@ -47,6 +47,8 @@
#define GREEN_HEADER CSI "1;42m"
#define NORMAL CSI "0m"
+#define MIN(a, b) ((a) < (b) ? (a) : (b))
+
/* options */
static bool option_full_decode = true;
@@ -220,7 +222,15 @@ struct program {
#define MAX_NUM_PROGRAMS 4096
static struct program programs[MAX_NUM_PROGRAMS];
-static int num_programs = 0;
+static int idx_program = 0, num_programs = 0;
+
+static int next_program(void)
+{
+ int ret = idx_program;
+ idx_program = (idx_program + 1) % MAX_NUM_PROGRAMS;
+ num_programs = MIN(num_programs + 1, MAX_NUM_PROGRAMS);
+ return ret;
+}
static void decode(struct gen_spec *spec,
const char *buffer_name,
@@ -300,7 +310,7 @@ static void decode(struct gen_spec *spec,
enabled[1] ? "SIMD16 fragment shader" :
enabled[2] ? "SIMD32 fragment shader" : NULL;
- programs[num_programs++] = (struct program) {
+ programs[next_program()] = (struct program) {
.type = type,
.command = inst->name,
.command_offset = offset,
@@ -309,7 +319,7 @@ static void decode(struct gen_spec *spec,
};
} else {
if (enabled[0]) /* SIMD8 */ {
- programs[num_programs++] = (struct program) {
+ programs[next_program()] = (struct program) {
.type = "SIMD8 fragment shader",
.command = inst->name,
.command_offset = offset,
@@ -319,7 +329,7 @@ static void decode(struct gen_spec *spec,
};
}
if (enabled[1]) /* SIMD16 */ {
- programs[num_programs++] = (struct program) {
+ programs[next_program()] = (struct program) {
.type = "SIMD16 fragment shader",
.command = inst->name,
.command_offset = offset,
@@ -328,7 +338,7 @@ static void decode(struct gen_spec *spec,
};
}
if (enabled[2]) /* SIMD32 */ {
- programs[num_programs++] = (struct program) {
+ programs[next_program()] = (struct program) {
.type = "SIMD32 fragment shader",
.command = inst->name,
.command_offset = offset,
@@ -375,7 +385,7 @@ static void decode(struct gen_spec *spec,
NULL;
if (is_enabled) {
- programs[num_programs++] = (struct program) {
+ programs[next_program()] = (struct program) {
.type = type,
.command = inst->name,
.command_offset = offset,
@@ -384,8 +394,6 @@ static void decode(struct gen_spec *spec,
};
}
}
-
- assert(num_programs < MAX_NUM_PROGRAMS);
}
}
--
2.14.1
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