[Mesa-dev] [PATCH] st/mesa: fix view template initialization in try_pbo_readpixels
Marek Olšák
maraeo at gmail.com
Fri Sep 1 17:59:12 UTC 2017
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Fri, Sep 1, 2017 at 1:53 AM, <sroland at vmware.com> wrote:
> From: Roland Scheidegger <sroland at vmware.com>
>
> I think this is what the code was meant to do, albeit as far as I can tell
> the redundant initialization some analyzers complain about should work as
> well just fine (only the first layer will be used, if the view contains one
> or more layers doesn't really matter).
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102467
> ---
> src/mesa/state_tracker/st_cb_readpixels.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
> index 0bcf2eb..84dd2d5 100644
> --- a/src/mesa/state_tracker/st_cb_readpixels.c
> +++ b/src/mesa/state_tracker/st_cb_readpixels.c
> @@ -175,7 +175,7 @@ try_pbo_readpixels(struct st_context *st, struct st_renderbuffer *strb,
>
> if (view_target != PIPE_TEXTURE_3D) {
> templ.u.tex.first_layer = surface->u.tex.first_layer;
> - templ.u.tex.last_layer = templ.u.tex.last_layer;
> + templ.u.tex.last_layer = templ.u.tex.first_layer;
> } else {
> addr.constants.layer_offset = surface->u.tex.first_layer;
> }
> --
> 2.7.4
>
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