[Mesa-dev] [PATCH 3/3] mesa/mtypes: repack display list structs.
Dave Airlie
airlied at gmail.com
Sun Sep 3 11:06:36 UTC 2017
From: Dave Airlie <airlied at redhat.com>
This reduces each of these by 8 bytes.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/main/mtypes.h | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index a72a3b2..34da6b9 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4342,8 +4342,8 @@ union gl_dlist_node;
struct gl_display_list
{
GLuint Name;
- GLchar *Label; /**< GL_KHR_debug */
GLbitfield Flags; /**< DLIST_x flags */
+ GLchar *Label; /**< GL_KHR_debug */
/** The dlist commands are in a linked list of nodes */
union gl_dlist_node *Head;
};
@@ -4354,11 +4354,10 @@ struct gl_display_list
*/
struct gl_dlist_state
{
- GLuint CallDepth; /**< Current recursion calling depth */
-
struct gl_display_list *CurrentList; /**< List currently being compiled */
union gl_dlist_node *CurrentBlock; /**< Pointer to current block of nodes */
GLuint CurrentPos; /**< Index into current block of nodes */
+ GLuint CallDepth; /**< Current recursion calling depth */
GLvertexformat ListVtxfmt;
--
2.9.5
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