[Mesa-dev] [PATCH 1/2] gallium: Add PIPE_CAP_HALFS
Erik Faye-Lund
kusmabite at gmail.com
Mon Sep 4 14:45:06 UTC 2017
On Mon, Sep 4, 2017 at 4:13 PM, Jan Vesely <jan.vesely at rutgers.edu> wrote:
> On Sat, 2017-09-02 at 22:21 +0200, Erik Faye-Lund wrote:
>> On Sat, Sep 2, 2017 at 2:55 AM, Jan Vesely <jan.vesely at rutgers.edu> wrote:
>> > Denotes native half precision float operations capability
>> >
>> > Signed-off-by: Jan Vesely <jan.vesely at rutgers.edu>
>> > ---
>> > I can change the spelling to HALVES, but simplified english sounded more
>> > appropriate.
>> >
>> > src/gallium/docs/source/screen.rst | 1 +
>> > src/gallium/drivers/etnaviv/etnaviv_screen.c | 1 +
>> > src/gallium/drivers/freedreno/freedreno_screen.c | 1 +
>> > src/gallium/drivers/i915/i915_screen.c | 1 +
>> > src/gallium/drivers/llvmpipe/lp_screen.c | 1 +
>> > src/gallium/drivers/nouveau/nv30/nv30_screen.c | 1 +
>> > src/gallium/drivers/nouveau/nv50/nv50_screen.c | 1 +
>> > src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 1 +
>> > src/gallium/drivers/r300/r300_screen.c | 1 +
>> > src/gallium/drivers/r600/r600_pipe.c | 1 +
>> > src/gallium/drivers/radeonsi/si_pipe.c | 1 +
>> > src/gallium/drivers/softpipe/sp_screen.c | 1 +
>> > src/gallium/drivers/svga/svga_screen.c | 1 +
>> > src/gallium/drivers/swr/swr_screen.cpp | 1 +
>> > src/gallium/drivers/vc4/vc4_screen.c | 1 +
>> > src/gallium/drivers/virgl/virgl_screen.c | 1 +
>> > src/gallium/include/pipe/p_defines.h | 1 +
>> > 17 files changed, 17 insertions(+)
>> >
>> > diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
>> > index be14ddd0c0..e27a0e8325 100644
>> > --- a/src/gallium/docs/source/screen.rst
>> > +++ b/src/gallium/docs/source/screen.rst
>> > @@ -370,6 +370,7 @@ The integer capabilities:
>> > * ``PIPE_CAP_TGSI_MUL_ZERO_WINS``: Whether TGSI shaders support the
>> > ``TGSI_PROPERTY_MUL_ZERO_WINS`` shader property.
>> > * ``PIPE_CAP_DOUBLES``: Whether double precision floating-point operations
>> > +* ``PIPE_CAP_HALFS``: Whether half precision floating-point operations
>> > are supported.
>> > * ``PIPE_CAP_INT64``: Whether 64-bit integer operations are supported.
>> > * ``PIPE_CAP_INT64_DIVMOD``: Whether 64-bit integer division/modulo
>> > diff --git a/src/gallium/drivers/etnaviv/etnaviv_screen.c b/src/gallium/drivers/etnaviv/etnaviv_screen.c
>> > index f400e423de..9b4ff5bbf9 100644
>> > --- a/src/gallium/drivers/etnaviv/etnaviv_screen.c
>> > +++ b/src/gallium/drivers/etnaviv/etnaviv_screen.c
>> > @@ -248,6 +248,7 @@ etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
>> > case PIPE_CAP_TGSI_FS_FBFETCH:
>> > case PIPE_CAP_TGSI_MUL_ZERO_WINS:
>> > case PIPE_CAP_DOUBLES:
>> > + case PIPE_CAP_HALFS:
>> > case PIPE_CAP_INT64:
>> > case PIPE_CAP_INT64_DIVMOD:
>> > case PIPE_CAP_TGSI_TEX_TXF_LZ:
>>
>> Shouldn't this be a shader cap? Some GPUs only support FP16 in the
>> fragment shader, for instance...
>
> Interesting, which GPUs would that be? I assumed that unified shaders
> would prevent such differences between stages.
At least ARM Mali-400. A Gallium driver for it is currently in the works:
- https://github.com/yuq/mesa-lima
Tegra 2 also have differing precisions in the vertex and fragment
shaders, but it's not even doing FP16, rather some unusual FP24
variant.
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