[Mesa-dev] [PATCH] disk_cache: make the thread queue resizable and low priority
Timothy Arceri
tarceri at itsqueeze.com
Wed Sep 6 23:20:17 UTC 2017
Seems reasonable.
Acked-by: Timothy Arceri <tarceri at itsqueeze.com>
On 07/09/17 08:20, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
> src/util/disk_cache.c | 14 ++++++++------
> 1 file changed, 8 insertions(+), 6 deletions(-)
>
> diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
> index b789a45..33e4dc8 100644
> --- a/src/util/disk_cache.c
> +++ b/src/util/disk_cache.c
> @@ -351,27 +351,29 @@ disk_cache_create(const char *gpu_name, const char *timestamp,
> }
> }
>
> /* Default to 1GB for maximum cache size. */
> if (max_size == 0) {
> max_size = 1024*1024*1024;
> }
>
> cache->max_size = max_size;
>
> - /* A limit of 32 jobs was choosen as observations of Deus Ex start-up times
> - * showed that we reached at most 11 jobs on an Intel i5-6400 CPU at 2.70GHz
> - * (a fairly modest desktop CPU). 1 thread was chosen because we don't
> - * really care about getting things to disk quickly just that it's not
> - * blocking other tasks.
> + /* 1 thread was chosen because we don't really care about getting things
> + * to disk quickly just that it's not blocking other tasks.
> + *
> + * The queue will resize automatically when it's full, so adding new jobs
> + * doesn't stall.
> */
> - util_queue_init(&cache->cache_queue, "disk_cache", 32, 1, 0);
> + util_queue_init(&cache->cache_queue, "disk_cache", 32, 1,
> + UTIL_QUEUE_INIT_RESIZE_IF_FULL |
> + UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY);
>
> uint8_t cache_version = CACHE_VERSION;
> size_t cv_size = sizeof(cache_version);
> cache->driver_keys_blob_size = cv_size;
>
> /* Create driver id keys */
> size_t ts_size = strlen(timestamp) + 1;
> size_t gpu_name_size = strlen(gpu_name) + 1;
> cache->driver_keys_blob_size += ts_size;
> cache->driver_keys_blob_size += gpu_name_size;
>
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