[Mesa-dev] [PATCH 1/2] radeonsi: enable out-of-order rasterization when possible on VI and GFX9 dGPUs
Axel Davy
axel.davy at normalesup.org
Thu Sep 7 05:33:30 UTC 2017
Hi,
On 07/09/2017 00:35, Marek Olšák wrote:
> + /* Out-of-order rasterization can be enabled for these cases:
> + *
> + * - color-only rendering:
> + * + blending must be enabled and commutative
> + * + only when inexact behavior due to rounding is allowed
> + *
> + * - depth-only rendering:
> + * + depth must force ordering
Why depth must force ordering in depth only rendering ? If the depth
func is PIPE_FUNC_LESS, PIPE_FUNC_GREATER or similar, you get min or max
behaviour, thus the order shouldn't matter.
Yours,
Axel Davy
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