[Mesa-dev] [PATCH mesa 1/6] glx: use ARRAY_SIZE macro
Jon Turney
jon.turney at dronecode.org.uk
Thu Sep 7 12:00:12 UTC 2017
On 07/09/2017 11:21, Eric Engestrom wrote:
> Signed-off-by: Eric Engestrom <eric.engestrom at imgtec.com>
> ---
> src/glx/driwindows_glx.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/glx/driwindows_glx.c b/src/glx/driwindows_glx.c
> index 02d95e7bfd..85525431bf 100644
> --- a/src/glx/driwindows_glx.c
> +++ b/src/glx/driwindows_glx.c
> @@ -24,6 +24,7 @@
> #include "glxclient.h"
> #include "glx_error.h"
> #include "dri_common.h"
> +#include "util/macros.h"
> #include "windows/xwindowsdri.h"
> #include "windows/windowsgl.h"
>
> @@ -427,7 +428,7 @@ driwindowsBindExtensions(struct driwindows_screen *psc)
>
> windows_extensions(&gl_extensions, &wgl_extensions);
>
> - for (i = 0; i < sizeof(extensionMap)/sizeof(extensionMap[0]); i++) {
> + for (i = 0; i < ARRAY_SIZE(extensionMap); i++) {
> if (strstr(wgl_extensions, extensionMap[i].wglext)) {
> __glXEnableDirectExtension(&psc->base, extensionMap[i].glxext);
> InfoMessageF("enabled %s\n", extensionMap[i].glxext);
>
Reviewed-by: Jon Turney <jon.turney at dronecode.org.uk>
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