[Mesa-dev] [Bug 102516] regression on glsl shaders on BE architecture mesa-17.2.0-rc6
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 8 13:22:14 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=102516
--- Comment #4 from Eero Tamminen <eero.t.tamminen at intel.com> ---
If you have a working Apitrace trace, ezBench could be used to automatically
bisect which Mesa commits cause changes in rendering i.e. regresses it.
ezBench is here:
https://cgit.freedesktop.org/ezbench
You need to set up "user_parameters.sh" file so that ezBench can build Mesa &
run it with Apitrace, and have a folder with the apitrace trace file used for
render validation + a file which tells which frame in the trace is used for
comparison.
README tells how to setup & use ezBench. I will add some documentation on how
to do the Apitrace validation (to the example parameter file).
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20170908/8a82dc6a/attachment.html>
More information about the mesa-dev
mailing list