[Mesa-dev] [PATCH 2/2] radv: do not update vertex descriptors if the allocation failed

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Fri Sep 8 13:33:01 UTC 2017


While this is a fix, I'm not sure if it is a fix we want without more
fixes. If we end up not finishing the flush_state, we could end up
emitting a draw packet without having emitted the shader which sounds
susceptible to hangs to me.

On Fri, Sep 8, 2017 at 3:15 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
> A return code error is stored in the command buffer and should
> be returned to the user via EndCommandBuffer().
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/amd/vulkan/radv_cmd_buffer.c | 12 ++++++++----
>  1 file changed, 8 insertions(+), 4 deletions(-)
>
> diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
> index a79b513ffc..07d9be9bf4 100644
> --- a/src/amd/vulkan/radv_cmd_buffer.c
> +++ b/src/amd/vulkan/radv_cmd_buffer.c
> @@ -1578,7 +1578,7 @@ static void radv_emit_primitive_reset_state(struct radv_cmd_buffer *cmd_buffer,
>         }
>  }
>
> -static void
> +static bool
>  radv_cmd_buffer_update_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer)
>  {
>         struct radv_device *device = cmd_buffer->device;
> @@ -1594,8 +1594,9 @@ radv_cmd_buffer_update_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer)
>                 uint64_t va;
>
>                 /* allocate some descriptor state for vertex buffers */
> -               radv_cmd_buffer_upload_alloc(cmd_buffer, count * 16, 256,
> -                                            &vb_offset, &vb_ptr);
> +               if (!radv_cmd_buffer_upload_alloc(cmd_buffer, count * 16, 256,
> +                                                 &vb_offset, &vb_ptr))
> +                       return false;
>
>                 for (i = 0; i < count; i++) {
>                         uint32_t *desc = &((uint32_t *)vb_ptr)[i * 4];
> @@ -1625,6 +1626,8 @@ radv_cmd_buffer_update_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer)
>                                            AC_UD_VS_VERTEX_BUFFERS, va);
>         }
>         cmd_buffer->state.vb_dirty = false;
> +
> +       return true;
>  }
>
>  static void
> @@ -1639,7 +1642,8 @@ radv_cmd_buffer_flush_state(struct radv_cmd_buffer *cmd_buffer,
>         MAYBE_UNUSED unsigned cdw_max = radeon_check_space(cmd_buffer->device->ws,
>                                                            cmd_buffer->cs, 4096);
>
> -       radv_cmd_buffer_update_vertex_descriptors(cmd_buffer);
> +       if (!radv_cmd_buffer_update_vertex_descriptors(cmd_buffer))
> +               return;
>
>         if (cmd_buffer->state.dirty & RADV_CMD_DIRTY_PIPELINE)
>                 radv_emit_graphics_pipeline(cmd_buffer, pipeline);
> --
> 2.14.1
>
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