[Mesa-dev] [PATCH 08/10] drirc: Don't expose 10 bpc visuals/configs to gnome-shell.

Marek Olšák maraeo at gmail.com
Sat Sep 9 23:18:40 UTC 2017


Yes, that's what I mean - no workaround in Mesa.

Marek

On Sat, Sep 9, 2017 at 12:07 PM, Mario Kleiner
<mario.kleiner.de at gmail.com> wrote:
> On 09/08/2017 05:21 AM, Michel Dänzer wrote:
>>
>> On 08/09/17 12:26 AM, Marek Olšák wrote:
>>>
>>> [+ Dave]
>>>
>>> We can also ignore gnome-shell in Mesa for now and let the gnome-shell
>>> maintainers fix the issue in gnome-shell.
>>
>>
>> Indeed, that would be better.
>>
>
> [+ Jonas Adahl] probably a good person to ping wrt. this?
>
> You mean we shouldn't provide the driconf workaround for gnome-shell?
>
> That would make g-s wayland pretty much unusable in a very colorful way
> until it's fixed. On X11 g-s works perfectly fine at Screen DefaultDepth 24,
> but on wayland we'd probably get lots bug reports by users which try out the
> latest Mesa from some repo, e.g., Ubuntu's padoka ppa's.
>
>> IIUC, with this workaround, all content composited by gnome-shell will
>> effectively use only 8 bits per component, even when Xorg runs at depth
>> 30.
>>
>>
>
> Yes, just confirmed with photometer. However, unredirected fullscreen
> windows (page-flipped) still work with 30 bit precision says the photometer,
> so there's still some use on g-s x11.
>
> Tapani is right, the clutter picking code uses color coded drawing into some
> fb, translating ui element ("actor") id's to rgb color codes and back during
> hit testing / picking. That code has some clever logic to deal with fb's of
> different bit depths, but was last updated 9 years ago to deal with problems
> in low precision modes (rgb565 i guess), so probably never tested on any
> depth 30 fb's and only handling < 8 bpc, not more.
>
> The stuff is in clutter/clutter-main.c, (_clutter_id_to_color() and
> _clutter_pixel_to_id()) but apparently there are separate clutter trees for
> the mutter and clutter repos, ie. mutter includes its own copy of clutter.
>
> -mario


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