[Mesa-dev] [PATCH mesa 03/10] egl+glx: turn LIBGL_ALWAYS_SOFTWARE into a boolean

Kenneth Graunke kenneth at whitecape.org
Mon Sep 11 17:58:33 UTC 2017


On Monday, September 11, 2017 10:54:45 AM PDT Eric Engestrom wrote:
> On 11 September 2017 18:33:27 BST, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> > > and then each env var in the doc would get an annotation:
> > >         LIBGL_ALWAYS_SOFTWARE (BOOL)
> > >         LIBGL_SHOW_FPS (INT)
> > This should really be a bool, but that's for another time.
> 
> If memory serves, this is the number of frames to average the FPS over, but
> we could fix it and turn this env into a bool.

I believe it's a number of seconds between reports.  IMHO it should stay
as an integer.

--Ken
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