[Mesa-dev] [PATCH] glsl: remove assert in lower_packed_varyings

Marek Olšák maraeo at gmail.com
Tue Sep 12 11:49:46 UTC 2017


Reviewed-by: Marek Olšák <marek.olsak at amd.com>

Marek

On Mon, Sep 11, 2017 at 3:37 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> It's obviously misformed, and it's triggering on
>
> dEQP-GLES31.functional.program_interface_query.program_input.type.separable_geometry.int
>
> and a few related tests, which have a geometry shader with
>
> "in highp int target[];"
>
> which for some reason ends up with a "smooth" interpolation. I'm not sure
> what the assert is guarding against, but the pass does handle everything
> properly. Remove the assert.
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
>  src/compiler/glsl/lower_packed_varyings.cpp | 8 --------
>  1 file changed, 8 deletions(-)
>
> diff --git a/src/compiler/glsl/lower_packed_varyings.cpp b/src/compiler/glsl/lower_packed_varyings.cpp
> index 1aec7ee7dc2..db754486300 100644
> --- a/src/compiler/glsl/lower_packed_varyings.cpp
> +++ b/src/compiler/glsl/lower_packed_varyings.cpp
> @@ -278,14 +278,6 @@ lower_packed_varyings_visitor::run(struct gl_linked_shader *shader)
>            !this->needs_lowering(var))
>           continue;
>
> -      /* This lowering pass is only capable of packing floats and ints
> -       * together when their interpolation mode is "flat".  Treat integers as
> -       * being flat when the interpolation mode is none.
> -       */
> -      assert(var->data.interpolation == INTERP_MODE_FLAT ||
> -             var->data.interpolation == INTERP_MODE_NONE ||
> -             !var->type->contains_integer());
> -
>        /* Clone the variable for program resource list before
>         * it gets modified and lost.
>         */
> --
> 2.13.5
>
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