[Mesa-dev] [PATCH 1/3] glsl: Silence unused parameter warnings
Alejandro Piñeiro
apinheiro at igalia.com
Wed Sep 13 12:13:19 UTC 2017
Series:
Reviewed-by: Alejandro Piñeiro <apinheiro at igalia.com>
On 12/09/17 18:41, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> glsl/ast_type.cpp: In function ‘void merge_bindless_qualifier(YYLTYPE*, _mesa_glsl_parse_state*, const ast_type_qualifier&, const ast_type_qualifier&)’:
> glsl/ast_type.cpp:189:35: warning: unused parameter ‘loc’ [-Wunused-parameter]
> merge_bindless_qualifier(YYLTYPE *loc,
> ^~~
> glsl/ast_type.cpp:191:52: warning: unused parameter ‘qualifier’ [-Wunused-parameter]
> const ast_type_qualifier &qualifier,
> ^~~~~~~~~
> glsl/ast_type.cpp:192:52: warning: unused parameter ‘new_qualifier’ [-Wunused-parameter]
> const ast_type_qualifier &new_qualifier)
> ^~~~~~~~~~~~~
>
> glsl/ir_constant_expression.cpp: In member function ‘virtual ir_constant* ir_rvalue::constant_expression_value(void*, hash_table*)’:
> glsl/ir_constant_expression.cpp:512:44: warning: unused parameter ‘mem_ctx’ [-Wunused-parameter]
> ir_rvalue::constant_expression_value(void *mem_ctx, struct hash_table *)
> ^~~~~~~
> glsl/ir_constant_expression.cpp: In member function ‘virtual ir_constant* ir_texture::constant_expression_value(void*, hash_table*)’:
> glsl/ir_constant_expression.cpp:705:45: warning: unused parameter ‘mem_ctx’ [-Wunused-parameter]
> ir_texture::constant_expression_value(void *mem_ctx, struct hash_table *)
> ^~~~~~~
> glsl/ir_constant_expression.cpp: In member function ‘virtual ir_constant* ir_assignment::constant_expression_value(void*, hash_table*)’:
> glsl/ir_constant_expression.cpp:851:48: warning: unused parameter ‘mem_ctx’ [-Wunused-parameter]
> ir_assignment::constant_expression_value(void *mem_ctx, struct hash_table *)
> ^~~~~~~
> glsl/ir_constant_expression.cpp: In member function ‘virtual ir_constant* ir_constant::constant_expression_value(void*, hash_table*)’:
> glsl/ir_constant_expression.cpp:859:46: warning: unused parameter ‘mem_ctx’ [-Wunused-parameter]
> ir_constant::constant_expression_value(void *mem_ctx, struct hash_table *)
> ^~~~~~~
>
> glsl/linker.cpp: In function ‘void link_xfb_stride_layout_qualifiers(gl_context*, gl_shader_program*, gl_linked_shader*, gl_shader**, unsigned int)’:
> glsl/linker.cpp:1655:60: warning: unused parameter ‘linked_shader’ [-Wunused-parameter]
> struct gl_linked_shader *linked_shader,
> ^~~~~~~~~~~~~
> glsl/linker.cpp: In function ‘void link_bindless_layout_qualifiers(gl_shader_program*, gl_program*, gl_shader**, unsigned int)’:
> glsl/linker.cpp:1693:52: warning: unused parameter ‘gl_prog’ [-Wunused-parameter]
> struct gl_program *gl_prog,
> ^~~~~~~
>
> glsl/lower_distance.cpp: In member function ‘virtual void {anonymous}::lower_distance_visitor_counter::handle_rvalue(ir_rvalue**)’:
> glsl/lower_distance.cpp:652:59: warning: unused parameter ‘rv’ [-Wunused-parameter]
> lower_distance_visitor_counter::handle_rvalue(ir_rvalue **rv)
> ^~
>
> glsl/opt_array_splitting.cpp: In member function ‘virtual ir_visitor_status {anonymous}::ir_array_reference_visitor::visit_leave(ir_assignment*)’:
> glsl/opt_array_splitting.cpp:198:56: warning: unused parameter ‘ir’ [-Wunused-parameter]
> ir_array_reference_visitor::visit_leave(ir_assignment *ir)
> ^~
>
> glsl/glsl_parser_extras.cpp: In function ‘void assign_subroutine_indexes(gl_shader*, _mesa_glsl_parse_state*)’:
> glsl/glsl_parser_extras.cpp:1869:45: warning: unused parameter ‘sh’ [-Wunused-parameter]
> assign_subroutine_indexes(struct gl_shader *sh,
> ^~
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/compiler/glsl/ast_type.cpp | 7 ++-----
> src/compiler/glsl/glsl_parser_extras.cpp | 5 ++---
> src/compiler/glsl/ir_constant_expression.cpp | 8 ++++----
> src/compiler/glsl/linker.cpp | 7 ++-----
> src/compiler/glsl/lower_distance.cpp | 2 +-
> src/compiler/glsl/opt_array_splitting.cpp | 2 +-
> 6 files changed, 12 insertions(+), 19 deletions(-)
>
> diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp
> index ee8697b..e9d60de 100644
> --- a/src/compiler/glsl/ast_type.cpp
> +++ b/src/compiler/glsl/ast_type.cpp
> @@ -186,10 +186,7 @@ validate_point_mode(MAYBE_UNUSED const ast_type_qualifier &qualifier,
> }
>
> static void
> -merge_bindless_qualifier(YYLTYPE *loc,
> - _mesa_glsl_parse_state *state,
> - const ast_type_qualifier &qualifier,
> - const ast_type_qualifier &new_qualifier)
> +merge_bindless_qualifier(_mesa_glsl_parse_state *state)
> {
> if (state->default_uniform_qualifier->flags.q.bindless_sampler) {
> state->bindless_sampler_specified = true;
> @@ -484,7 +481,7 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
> q.flags.q.bindless_image ||
> q.flags.q.bound_sampler ||
> q.flags.q.bound_image)
> - merge_bindless_qualifier(loc, state, *this, q);
> + merge_bindless_qualifier(state);
>
> return r;
> }
> diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
> index cfb214e..2c42716 100644
> --- a/src/compiler/glsl/glsl_parser_extras.cpp
> +++ b/src/compiler/glsl/glsl_parser_extras.cpp
> @@ -1866,8 +1866,7 @@ set_shader_inout_layout(struct gl_shader *shader,
> extern "C" {
>
> static void
> -assign_subroutine_indexes(struct gl_shader *sh,
> - struct _mesa_glsl_parse_state *state)
> +assign_subroutine_indexes(struct _mesa_glsl_parse_state *state)
> {
> int j, k;
> int index = 0;
> @@ -2105,7 +2104,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
> shader->IsES = state->es_shader;
>
> if (!state->error && !shader->ir->is_empty()) {
> - assign_subroutine_indexes(shader, state);
> + assign_subroutine_indexes(state);
> lower_subroutine(shader->ir, state);
>
> if (!ctx->Cache || force_recompile)
> diff --git a/src/compiler/glsl/ir_constant_expression.cpp b/src/compiler/glsl/ir_constant_expression.cpp
> index 2fc23ba..fe9bd1d 100644
> --- a/src/compiler/glsl/ir_constant_expression.cpp
> +++ b/src/compiler/glsl/ir_constant_expression.cpp
> @@ -509,7 +509,7 @@ constant_referenced(const ir_dereference *deref,
>
>
> ir_constant *
> -ir_rvalue::constant_expression_value(void *mem_ctx, struct hash_table *)
> +ir_rvalue::constant_expression_value(void *, struct hash_table *)
> {
> assert(this->type->is_error());
> return NULL;
> @@ -702,7 +702,7 @@ ir_expression::constant_expression_value(void *mem_ctx,
>
>
> ir_constant *
> -ir_texture::constant_expression_value(void *mem_ctx, struct hash_table *)
> +ir_texture::constant_expression_value(void *, struct hash_table *)
> {
> /* texture lookups aren't constant expressions */
> return NULL;
> @@ -848,7 +848,7 @@ ir_dereference_record::constant_expression_value(void *mem_ctx,
>
>
> ir_constant *
> -ir_assignment::constant_expression_value(void *mem_ctx, struct hash_table *)
> +ir_assignment::constant_expression_value(void *, struct hash_table *)
> {
> /* FINISHME: Handle CEs involving assignment (return RHS) */
> return NULL;
> @@ -856,7 +856,7 @@ ir_assignment::constant_expression_value(void *mem_ctx, struct hash_table *)
>
>
> ir_constant *
> -ir_constant::constant_expression_value(void *mem_ctx, struct hash_table *)
> +ir_constant::constant_expression_value(void *, struct hash_table *)
> {
> return this;
> }
> diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
> index 5c3f1d1..141bf43 100644
> --- a/src/compiler/glsl/linker.cpp
> +++ b/src/compiler/glsl/linker.cpp
> @@ -1652,7 +1652,6 @@ validate_xfb_buffer_stride(struct gl_context *ctx, unsigned idx,
> static void
> link_xfb_stride_layout_qualifiers(struct gl_context *ctx,
> struct gl_shader_program *prog,
> - struct gl_linked_shader *linked_shader,
> struct gl_shader **shader_list,
> unsigned num_shaders)
> {
> @@ -1690,7 +1689,6 @@ link_xfb_stride_layout_qualifiers(struct gl_context *ctx,
> */
> static void
> link_bindless_layout_qualifiers(struct gl_shader_program *prog,
> - struct gl_program *gl_prog,
> struct gl_shader **shader_list,
> unsigned num_shaders)
> {
> @@ -2286,10 +2284,9 @@ link_intrastage_shaders(void *mem_ctx,
> link_cs_input_layout_qualifiers(prog, gl_prog, shader_list, num_shaders);
>
> if (linked->Stage != MESA_SHADER_FRAGMENT)
> - link_xfb_stride_layout_qualifiers(ctx, prog, linked, shader_list,
> - num_shaders);
> + link_xfb_stride_layout_qualifiers(ctx, prog, shader_list, num_shaders);
>
> - link_bindless_layout_qualifiers(prog, gl_prog, shader_list, num_shaders);
> + link_bindless_layout_qualifiers(prog, shader_list, num_shaders);
>
> populate_symbol_table(linked);
>
> diff --git a/src/compiler/glsl/lower_distance.cpp b/src/compiler/glsl/lower_distance.cpp
> index 4d8d66b..530f79d 100644
> --- a/src/compiler/glsl/lower_distance.cpp
> +++ b/src/compiler/glsl/lower_distance.cpp
> @@ -649,7 +649,7 @@ lower_distance_visitor_counter::visit(ir_variable *ir)
> }
>
> void
> -lower_distance_visitor_counter::handle_rvalue(ir_rvalue **rv)
> +lower_distance_visitor_counter::handle_rvalue(ir_rvalue **)
> {
> return;
> }
> diff --git a/src/compiler/glsl/opt_array_splitting.cpp b/src/compiler/glsl/opt_array_splitting.cpp
> index d2e81665..7d928b9 100644
> --- a/src/compiler/glsl/opt_array_splitting.cpp
> +++ b/src/compiler/glsl/opt_array_splitting.cpp
> @@ -195,7 +195,7 @@ ir_array_reference_visitor::visit_enter(ir_assignment *ir)
> }
>
> ir_visitor_status
> -ir_array_reference_visitor::visit_leave(ir_assignment *ir)
> +ir_array_reference_visitor::visit_leave(ir_assignment *)
> {
> in_whole_array_copy = false;
>
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