[Mesa-dev] [PATCH 1/3] glsl: don't drop intructions from unreachable terminators continue branch
Timothy Arceri
tarceri at itsqueeze.com
Thu Sep 14 04:47:48 UTC 2017
These instruction will be executed on every iteration of the loop
we cannot drop them.
---
src/compiler/glsl/loop_analysis.h | 7 +++++++
src/compiler/glsl/loop_controls.cpp | 15 +++++++++++++++
src/compiler/glsl/loop_unroll.cpp | 7 -------
3 files changed, 22 insertions(+), 7 deletions(-)
diff --git a/src/compiler/glsl/loop_analysis.h b/src/compiler/glsl/loop_analysis.h
index 2894c6359b..0e1bfd8142 100644
--- a/src/compiler/glsl/loop_analysis.h
+++ b/src/compiler/glsl/loop_analysis.h
@@ -27,20 +27,27 @@
#include "ir.h"
#include "util/hash_table.h"
/**
* Analyze and classify all variables used in all loops in the instruction list
*/
extern class loop_state *
analyze_loop_variables(exec_list *instructions);
+static inline bool
+is_break(ir_instruction *ir)
+{
+ return ir != NULL && ir->ir_type == ir_type_loop_jump &&
+ ((ir_loop_jump *) ir)->is_break();
+}
+
/**
* Fill in loop control fields
*
* Based on analysis of loop variables, this function tries to remove
* redundant sequences in the loop of the form
*
* (if (expression bool ...) (break))
*
* For example, if it is provable that one loop exit condition will
diff --git a/src/compiler/glsl/loop_controls.cpp b/src/compiler/glsl/loop_controls.cpp
index 895954fc2d..2dff26aec0 100644
--- a/src/compiler/glsl/loop_controls.cpp
+++ b/src/compiler/glsl/loop_controls.cpp
@@ -215,21 +215,36 @@ loop_control_visitor::visit_leave(ir_loop *ir)
* that are associated with a fixed iteration count, except for the one
* associated with the limiting terminator--that one needs to stay, since
* it terminates the loop. Exception: if the loop still has a normative
* bound, then that terminates the loop, so we don't even need the limiting
* terminator.
*/
foreach_in_list(loop_terminator, t, &ls->terminators) {
if (t->iterations < 0)
continue;
+ exec_list *branch_instructions;
if (t != ls->limiting_terminator) {
+ ir_instruction *ir_if_last = (ir_instruction *)
+ t->ir->then_instructions.get_tail();
+ if (is_break(ir_if_last)) {
+ branch_instructions = &t->ir->else_instructions;
+ } else {
+ branch_instructions = &t->ir->then_instructions;
+ assert(is_break(ir_if_last));
+ }
+
+ exec_list copy_list;
+ copy_list.make_empty();
+ clone_ir_list(ir, ©_list, branch_instructions);
+
+ t->ir->insert_before(©_list);
t->ir->remove();
assert(ls->num_loop_jumps > 0);
ls->num_loop_jumps--;
this->progress = true;
}
}
return visit_continue;
diff --git a/src/compiler/glsl/loop_unroll.cpp b/src/compiler/glsl/loop_unroll.cpp
index dbb3fa2fa5..7f601295a1 100644
--- a/src/compiler/glsl/loop_unroll.cpp
+++ b/src/compiler/glsl/loop_unroll.cpp
@@ -46,27 +46,20 @@ public:
void splice_post_if_instructions(ir_if *ir_if, exec_list *splice_dest);
loop_state *state;
bool progress;
const struct gl_shader_compiler_options *options;
};
} /* anonymous namespace */
-static bool
-is_break(ir_instruction *ir)
-{
- return ir != NULL && ir->ir_type == ir_type_loop_jump
- && ((ir_loop_jump *) ir)->is_break();
-}
-
class loop_unroll_count : public ir_hierarchical_visitor {
public:
int nodes;
bool unsupported_variable_indexing;
bool array_indexed_by_induction_var_with_exact_iterations;
/* If there are nested loops, the node count will be inaccurate. */
bool nested_loop;
loop_unroll_count(exec_list *list, loop_variable_state *ls,
const struct gl_shader_compiler_options *options)
--
2.13.5
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