[Mesa-dev] [PATCH 1/5] mesa: align atomic buffer handling code with ubo/ssbo

Samuel Pitoiset samuel.pitoiset at gmail.com
Fri Sep 15 08:00:32 UTC 2017



On 09/15/2017 05:57 AM, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
> 
> this adds automatic size support to the atomic buffer code,
> but also realigns the code to act like the ubo/ssbo code.
> 
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
>   src/mesa/main/bufferobj.c | 132 ++++++++++++++++++++++++++++++----------------
>   src/mesa/main/mtypes.h    |   1 +
>   2 files changed, 88 insertions(+), 45 deletions(-)
> 
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 2da2128..93b66dc 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -1268,18 +1268,19 @@ set_atomic_buffer_binding(struct gl_context *ctx,
>                             struct gl_atomic_buffer_binding *binding,
>                             struct gl_buffer_object *bufObj,
>                             GLintptr offset,
> -                          GLsizeiptr size)
> +                          GLsizeiptr size,
> +                          bool autoSize)
>   {
>      _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
>   
> -   if (bufObj == ctx->Shared->NullBufferObj) {
> -      binding->Offset = 0;
> -      binding->Size = 0;
> -   } else {
> -      binding->Offset = offset;
> -      binding->Size = size;
> -      bufObj->UsageHistory |= USAGE_ATOMIC_COUNTER_BUFFER;
> -   }
> +   binding->Offset = offset;
> +   binding->Size = size;
> +   binding->AutomaticSize = autoSize;
> +   /* If this is a real buffer object, mark it has having been used
> +    * at some point as an atomic counter buffer.
> +    */
> +   if (size >= 0)
> +     bufObj->UsageHistory |= USAGE_ATOMIC_COUNTER_BUFFER;
>   }
>   
>   /**
> @@ -1399,6 +1400,33 @@ bind_shader_storage_buffer(struct gl_context *ctx,
>   }
>   
>   /**
> + * Binds a buffer object to an atomic buffer binding point.
> + *
> + * Unlike set_atomic_binding(), this function also flushes vertices
> + * and updates NewDriverState.  It also checks if the binding
> + * has actually changed before updating it.
> + */
> +static void
> +bind_atomic_buffer(struct gl_context *ctx, unsigned index,
> +                   struct gl_buffer_object *bufObj, GLintptr offset,
> +                   GLsizeiptr size, GLboolean autoSize)
> +{
> +   struct gl_atomic_buffer_binding *binding =
> +      &ctx->AtomicBufferBindings[index];
> +   if (binding->BufferObject == bufObj &&
> +       binding->Offset == offset &&
> +       binding->Size == size &&
> +       binding->AutomaticSize == autoSize) {
> +      return;
> +   }
> +
> +   FLUSH_VERTICES(ctx, 0);
> +   ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
> +
> +   set_atomic_buffer_binding(ctx, binding, bufObj, offset, size, autoSize);
> +}
> +
> +/**
>    * Bind a buffer object to a uniform block binding point.
>    * As above, but offset = 0.
>    */
> @@ -1442,25 +1470,26 @@ bind_buffer_base_shader_storage_buffer(struct gl_context *ctx,
>         bind_shader_storage_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
>   }
>   
> +/**
> + * Bind a buffer object to a shader storage block binding point.
> + * As above, but offset = 0.
> + */
>   static void
> -bind_atomic_buffer(struct gl_context *ctx, unsigned index,
> -                   struct gl_buffer_object *bufObj, GLintptr offset,
> -                   GLsizeiptr size)
> +bind_buffer_base_atomic_buffer(struct gl_context *ctx,
> +                               GLuint index,
> +                               struct gl_buffer_object *bufObj)
>   {
> -   _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
> -
> -   struct gl_atomic_buffer_binding *binding =
> -      &ctx->AtomicBufferBindings[index];
> -   if (binding->BufferObject == bufObj &&
> -       binding->Offset == offset &&
> -       binding->Size == size) {
> +   if (index >= ctx->Const.MaxAtomicBufferBindings) {
> +      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
>         return;
>      }
>   
> -   FLUSH_VERTICES(ctx, 0);
> -   ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
> +   _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
>   
> -   set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
> +   if (bufObj == ctx->Shared->NullBufferObj)
> +      bind_atomic_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
> +   else
> +      bind_atomic_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
>   }
>   
>   /**
> @@ -1562,8 +1591,8 @@ delete_buffers(struct gl_context *ctx, GLsizei n, const GLuint *ids)
>            /* unbind Atomci Buffer binding points */
>            for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) {
>               if (ctx->AtomicBufferBindings[j].BufferObject == bufObj) {
> -               _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER, j, 0 );
> -               bind_atomic_buffer(ctx, j, ctx->Shared->NullBufferObj, 0, 0);
> +               bind_buffer_base_atomic_buffer(ctx, j,
> +                                              ctx->Shared->NullBufferObj);
>               }
>            }
>   
> @@ -3564,32 +3593,46 @@ bind_buffer_range_shader_storage_buffer_err(struct gl_context *ctx,
>      bind_buffer_range_shader_storage_buffer(ctx, index, bufObj, offset, size);
>   }
>   
> +static void
> +bind_buffer_range_atomic_buffer(struct gl_context *ctx, GLuint index,
> +                                 struct gl_buffer_object *bufObj,
> +                                 GLintptr offset, GLsizeiptr size)
> +{
> +   if (bufObj == ctx->Shared->NullBufferObj) {
> +      offset = -1;
> +      size = -1;
> +   }
> +
> +   _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
> +   bind_atomic_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
> +}
> +
>   /**
> - * Binds a buffer object to an atomic buffer binding point.
> - *
> - * Unlike set_atomic_buffer_binding(), this function also validates the
> - * index and offset, flushes vertices, and updates NewDriverState.
> - * It also checks if the binding has actually changing before
> - * updating it.
> + * Bind a region of a buffer object to an atomic storage block binding point.
> + * \param index  the shader storage buffer binding point index
> + * \param bufObj  the buffer object
> + * \param offset  offset to the start of buffer object region
> + * \param size  size of the buffer object region
>    */
>   static void
> -bind_atomic_buffer_err(struct gl_context *ctx, unsigned index,
> -                       struct gl_buffer_object *bufObj, GLintptr offset,
> -                       GLsizeiptr size, const char *name)
> +bind_buffer_range_atomic_buffer_err(struct gl_context *ctx,
> +                                    GLuint index,
> +                                    struct gl_buffer_object *bufObj,
> +                                    GLintptr offset, GLsizeiptr size)
>   {
>      if (index >= ctx->Const.MaxAtomicBufferBindings) {
> -      _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d)", name, index);
> +      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
>         return;
>      }
>   
>      if (offset & (ATOMIC_COUNTER_SIZE - 1)) {
> -      _mesa_error(ctx, GL_INVALID_VALUE,
> -                  "%s(offset misaligned %d/%d)", name, (int) offset,
> -                  ATOMIC_COUNTER_SIZE);
> +     _mesa_error(ctx, GL_INVALID_VALUE,
> +                 "glBindBufferRange(offset misaligned %d/%d)", (int) offset,
> +                 ATOMIC_COUNTER_SIZE);
>         return;
>      }
>   
> -   bind_atomic_buffer(ctx, index, bufObj, offset, size);
> +   bind_buffer_range_atomic_buffer(ctx, index, bufObj, offset, size);
>   }
>   
>   static inline bool
> @@ -4150,7 +4193,7 @@ unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
>   
>      for (int i = 0; i < count; i++)
>         set_atomic_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
> -                                bufObj, -1, -1);
> +                                bufObj, -1, -1, GL_TRUE);
>   }
>   
>   static void
> @@ -4252,7 +4295,7 @@ bind_atomic_buffers(struct gl_context *ctx,
>            bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
>   
>         if (bufObj)
> -         set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
> +         set_atomic_buffer_binding(ctx, binding, bufObj, offset, size, !range);

offset/size have to be -1 if it's the null buffer object.

With that fixed, patch is:

Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>

>      }
>   
>      _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
> @@ -4300,7 +4343,7 @@ bind_buffer_range(GLenum target, GLuint index, GLuint buffer, GLintptr offset,
>                                                    size);
>            return;
>         case GL_ATOMIC_COUNTER_BUFFER:
> -         bind_atomic_buffer(ctx, index, bufObj, offset, size);
> +         bind_buffer_range_atomic_buffer(ctx, index, bufObj, offset, size);
>            return;
>         default:
>            unreachable("invalid BindBufferRange target with KHR_no_error");
> @@ -4334,8 +4377,8 @@ bind_buffer_range(GLenum target, GLuint index, GLuint buffer, GLintptr offset,
>                                                        offset, size);
>            return;
>         case GL_ATOMIC_COUNTER_BUFFER:
> -         bind_atomic_buffer_err(ctx, index, bufObj, offset, size,
> -                                "glBindBufferRange");
> +         bind_buffer_range_atomic_buffer_err(ctx, index, bufObj,
> +                                             offset, size);
>            return;
>         default:
>            _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
> @@ -4423,8 +4466,7 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
>         bind_buffer_base_shader_storage_buffer(ctx, index, bufObj);
>         return;
>      case GL_ATOMIC_COUNTER_BUFFER:
> -      bind_atomic_buffer_err(ctx, index, bufObj, 0, 0,
> -                             "glBindBufferBase");
> +      bind_buffer_base_atomic_buffer(ctx, index, bufObj);
>         return;
>      default:
>         _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index db9ea76..9c2c7d4 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -4635,6 +4635,7 @@ struct gl_atomic_buffer_binding
>      struct gl_buffer_object *BufferObject;
>      GLintptr Offset;
>      GLsizeiptr Size;
> +   GLboolean AutomaticSize;
>   };
>   
>   /**
> 


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