[Mesa-dev] [PATCH 3/3] egl: dri3 changes to support surface primitive wrap around dri2
Emil Velikov
emil.l.velikov at gmail.com
Fri Sep 15 16:29:40 UTC 2017
On 15 September 2017 at 07:36, <yogesh.marathe at intel.com> wrote:
> From: Yogesh Marathe <yogesh.marathe at intel.com>
>
> As base is moved one level down corresponding implementation in
> dri3 needs a change.
>
> Tested with Intel Mesa CI
>
> Signed-off-by: Yogesh Marathe <yogesh.marathe at intel.com>
> ---
> src/egl/drivers/dri2/platform_x11_dri3.c | 18 +++++++++---------
> 1 file changed, 9 insertions(+), 9 deletions(-)
>
This patch should be squashed with 2/3, and the result must be the
first one in the series.
Thus as you build and do tests (locally) there is no intermittent
breakage/regression.
These and more details are part of the Submitting Patches [1] which
I'd encourage you to read through.
Thanks
Emil
[1] https://www.mesa3d.org/submittingpatches.html
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