[Mesa-dev] [Mesa-stable] [PATCH 1/2] radeonsi: fix array textures layer coordinate
Marek Olšák
maraeo at gmail.com
Mon Sep 18 16:37:25 UTC 2017
On Mon, Sep 18, 2017 at 4:57 PM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> Like for cube map (array) gather, we need to round to nearest on <= VI.
>
> Fixes tests in dEQP-GLES3.functional.shaders.texture_functions.texture.*
>
> Cc: mesa-stable at lists.freedesktop.org
> ---
> src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c | 12 +++++++++++-
> 1 file changed, 11 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
> index d0969a7dd02..54832fc0ee4 100644
> --- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
> +++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
> @@ -1471,27 +1471,37 @@ static void tex_fetch_args(
> for (chan = num_src_deriv_channels;
> chan < num_dst_deriv_channels; chan++)
> derivs[param * num_dst_deriv_channels + chan] =
> bld_base->base.zero;
> }
> }
>
> if (target == TGSI_TEXTURE_CUBE ||
> target == TGSI_TEXTURE_CUBE_ARRAY ||
> target == TGSI_TEXTURE_SHADOWCUBE ||
> - target == TGSI_TEXTURE_SHADOWCUBE_ARRAY)
> + target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
> ac_prepare_cube_coords(&ctx->ac,
> opcode == TGSI_OPCODE_TXD,
> target == TGSI_TEXTURE_CUBE_ARRAY ||
> target == TGSI_TEXTURE_SHADOWCUBE_ARRAY,
> opcode == TGSI_OPCODE_LODQ,
> coords, derivs);
> + } else if (tgsi_is_array_sampler(target) &&
> + opcode != TGSI_OPCODE_TXF &&
> + opcode != TGSI_OPCODE_TXF_LZ &&
> + ctx->screen->b.chip_class <= VI) {
> + unsigned array_coord = target == TGSI_TEXTURE_1D ||
TGSI_TEXTURE_1D is not an array target.
Marek
> + target == TGSI_TEXTURE_1D_ARRAY ? 1 : 2;
> + coords[array_coord] =
> + ac_build_intrinsic(&ctx->ac, "llvm.rint.f32", ctx->f32,
> + &coords[array_coord], 1, 0);
> + }
>
> if (opcode == TGSI_OPCODE_TXD)
> for (int i = 0; i < num_deriv_channels * 2; i++)
> address[count++] = derivs[i];
>
> /* Pack texture coordinates */
> address[count++] = coords[0];
> if (num_coords > 1)
> address[count++] = coords[1];
> if (num_coords > 2)
> --
> 2.11.0
>
> _______________________________________________
> mesa-stable mailing list
> mesa-stable at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-stable
More information about the mesa-dev
mailing list