[Mesa-dev] [PATCH v3 2/2] etnaviv: remove flat shading workaround
Lucas Stach
l.stach at pengutronix.de
Fri Sep 22 09:27:37 UTC 2017
It turned out not to be a hardware bug, but the shader compiler
emitting wrong varying component use information. With that fixed
we can turn flat shading back on.
Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel at pengutronix.de>
Reviewed-by: Wladimir J. van der Laan <laanwj at gmail.com>
---
src/gallium/drivers/etnaviv/etnaviv_rasterizer.c | 6 +-----
1 file changed, 1 insertion(+), 5 deletions(-)
diff --git a/src/gallium/drivers/etnaviv/etnaviv_rasterizer.c b/src/gallium/drivers/etnaviv/etnaviv_rasterizer.c
index 4990fd180257..56f2735e8a18 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_rasterizer.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_rasterizer.c
@@ -38,10 +38,6 @@ etna_rasterizer_state_create(struct pipe_context *pctx,
struct etna_rasterizer_state *cs;
struct etna_context *ctx = etna_context(pctx);
- /* Disregard flatshading on GC880+, as a HW bug there seem to disable all
- * varying interpolation if it's enabled */
- bool flatshade = ctx->screen->model < 880 ? so->flatshade : false;
-
if (so->fill_front != so->fill_back)
DBG("Different front and back fill mode not supported");
@@ -51,7 +47,7 @@ etna_rasterizer_state_create(struct pipe_context *pctx,
cs->base = *so;
- cs->PA_CONFIG = (flatshade ? VIVS_PA_CONFIG_SHADE_MODEL_FLAT : VIVS_PA_CONFIG_SHADE_MODEL_SMOOTH) |
+ cs->PA_CONFIG = (so->flatshade ? VIVS_PA_CONFIG_SHADE_MODEL_FLAT : VIVS_PA_CONFIG_SHADE_MODEL_SMOOTH) |
translate_cull_face(so->cull_face, so->front_ccw) |
translate_polygon_mode(so->fill_front) |
COND(so->point_quad_rasterization, VIVS_PA_CONFIG_POINT_SPRITE_ENABLE) |
--
2.11.0
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