[Mesa-dev] [PATCH 2/8] glsl: mark xfb varyings as always active
Kenneth Graunke
kenneth at whitecape.org
Fri Sep 22 16:59:43 UTC 2017
On Tuesday, September 12, 2017 4:37:29 PM PDT Timothy Arceri wrote:
> This will be used by the nir linking pass so that we don't remove
> otherwise unused varyings.
> ---
> src/compiler/glsl/link_varyings.cpp | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
> index 528506fd0eb..656bf79ca9d 100644
> --- a/src/compiler/glsl/link_varyings.cpp
> +++ b/src/compiler/glsl/link_varyings.cpp
> @@ -2268,6 +2268,9 @@ assign_varying_locations(struct gl_context *ctx,
> return false;
> }
>
> + /* Mark xfb varyings as always active */
> + matched_candidate->toplevel_var->data.always_active_io = 1;
> +
> if (matched_candidate->toplevel_var->data.is_unmatched_generic_inout) {
> matched_candidate->toplevel_var->data.is_xfb_only = 1;
> matches.record(matched_candidate->toplevel_var, NULL);
>
Hmm...it looks like this could actually fix a bug today. At least, I'm
not seeing what code prevents us from deleting variables that are used
for transform feedback but not otherwise.
Patches 1-2 are:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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