[Mesa-dev] [PATCH 04/22] i965: assign BindingTableEntryCount of INTERFACE_DESCRIPTOR_DATA

Rogovin, Kevin kevin.rogovin at intel.com
Mon Sep 25 12:30:36 UTC 2017


Hi,

 The value is the number of entries, not the size in bytes; BindingTableEntryCount for compute/media is programmed the same way as for all the other shader stages (where they too are divided by 4).

 FWIW, the hardware will work without this patch because genX initializes the value as 0. When the value is zero, it means the GPU will not prefetch the binding table entries.

-Kevin


-----Original Message-----
From: Landwerlin, Lionel G 
Sent: Monday, September 25, 2017 3:10 PM
To: Rogovin, Kevin <kevin.rogovin at intel.com>; mesa-dev at lists.freedesktop.org
Subject: Re: [Mesa-dev] [PATCH 04/22] i965: assign BindingTableEntryCount of INTERFACE_DESCRIPTOR_DATA

On 25/09/17 11:34, kevin.rogovin at intel.com wrote:
> From: Kevin Rogovin <kevin.rogovin at intel.com>
>
> Signed-off-by: Kevin Rogovin <kevin.rogovin at intel.com>
> ---
>   src/mesa/drivers/dri/i965/genX_state_upload.c | 1 +
>   1 file changed, 1 insertion(+)
>
> diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c 
> b/src/mesa/drivers/dri/i965/genX_state_upload.c
> index 6127616..bbb47ea 100644
> --- a/src/mesa/drivers/dri/i965/genX_state_upload.c
> +++ b/src/mesa/drivers/dri/i965/genX_state_upload.c
> @@ -4199,6 +4199,7 @@ genX(upload_cs_state)(struct brw_context *brw)
>         .SamplerStatePointer = stage_state->sampler_offset,
>         .SamplerCount = DIV_ROUND_UP(stage_state->sampler_count, 4) >> 2,
>         .BindingTablePointer = stage_state->bind_bo_offset,
> +      .BindingTableEntryCount = prog_data->binding_table.size_bytes / 
> + 4,

I'm not sure this should be divided by 4. The documentation doesn't seemto say it behaves like SamplerCount.

>         .ConstantURBEntryReadLength = cs_prog_data->push.per_thread.regs,
>         .NumberofThreadsinGPGPUThreadGroup = cs_prog_data->threads,
>         .SharedLocalMemorySize = encode_slm_size(GEN_GEN,




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