[Mesa-dev] [PATCH v2 7/7] i965: make use of nir linking
Eero Tamminen
eero.t.tamminen at intel.com
Tue Sep 26 11:31:46 UTC 2017
Hi,
On 26.09.2017 12:04, Timothy Arceri wrote:
> On 26/09/17 17:50, Kenneth Graunke wrote:
[...]
>> 2. It would be great to use this in anv as well, especially given that
>> it has no GLSL IR linking to do this sort of stuff. Plus, the SPIR-V
>> might be compiled independently...and when you build the pipeline,
>> you have all the stages and can do cross-stage linking optimizations
>> like this.
>
> Yeah the reason for doing this was to eventually add it to radv. i965
> was just a nicer place to test it, same goes for the passes that will
> follow. Right now the biggest blocked is justifying the added complexity
> as there isn't a standard shader-db like tool, and it's not making any
> noticeable differences in any benchmarks.
I think the old GLBenchmark v2.5 / v2.7 tests (e.g. Egypt) might be
something where cross-stage linking optimizations impact could show up.
- Eero
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