[Mesa-dev] [Mesa-stable] [PATCH] st/va: use pipe transfer_map to upload mapped buffer

Marek Olšák maraeo at gmail.com
Wed Sep 27 08:30:26 UTC 2017


Reviewed-by: Marek Olšák <marek.olsak at amd.com>

If a 3D or array texture can't occur here, it would be better to set
box.depth = 1. If a 3D texture can't occur here but an array texture
can, it needs to be box.depth = resource->array_size.

Marek

On Tue, Sep 26, 2017 at 5:04 PM, Leo Liu <leo.liu at amd.com> wrote:
> The function pipe_buffer_map() is only for linear pipe buffer,
> with height as 0, and it's not for any 2D textures.
>
> Signed-off-by: Leo Liu <leo.liu at amd.com>
> Cc: mesa-stable at lists.freedesktop.org
> Cc: Mark Thompson <sw at jkqxz.net>
> ---
>  src/gallium/state_trackers/va/buffer.c | 12 +++++++++---
>  1 file changed, 9 insertions(+), 3 deletions(-)
>
> diff --git a/src/gallium/state_trackers/va/buffer.c b/src/gallium/state_trackers/va/buffer.c
> index fb5b20e44b..deaeb1939f 100644
> --- a/src/gallium/state_trackers/va/buffer.c
> +++ b/src/gallium/state_trackers/va/buffer.c
> @@ -125,9 +125,15 @@ vlVaMapBuffer(VADriverContextP ctx, VABufferID buf_id, void **pbuff)
>     }
>
>     if (buf->derived_surface.resource) {
> -      *pbuff = pipe_buffer_map(drv->pipe, buf->derived_surface.resource,
> -                               PIPE_TRANSFER_WRITE,
> -                               &buf->derived_surface.transfer);
> +      struct pipe_resource *resource;
> +      struct pipe_box box = {};
> +
> +      resource = buf->derived_surface.resource;
> +      box.width = resource->width0;
> +      box.height = resource->height0;
> +      box.depth = resource->depth0;
> +      *pbuff = drv->pipe->transfer_map(drv->pipe, resource, 0, PIPE_TRANSFER_WRITE,
> +                                       &box, &buf->derived_surface.transfer);
>        mtx_unlock(&drv->mutex);
>
>        if (!buf->derived_surface.transfer || !*pbuff)
> --
> 2.11.0
>
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