[Mesa-dev] [Mesa-stable] [PATCH 2/2] egl/drm: set the VISUAL_TYPE alongside the VISUAL_ID
Juan A. Suarez Romero
jasuarez at igalia.com
Wed Sep 27 15:35:33 UTC 2017
On Wed, 2017-09-27 at 16:13 +0100, Emil Velikov wrote:
> Hi Juan,
>
> On 26 September 2017 at 18:00, Juan A. Suarez Romero
> <jasuarez at igalia.com> wrote:
> > On Tue, 2017-08-22 at 09:20 +0100, Daniel Stone wrote:
> > > Hi,
> > >
> > > On 21 August 2017 at 18:30, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> > > > On 21 August 2017 at 15:44, Daniel Stone <daniel at fooishbar.org> wrote:
> > > > > My take on it is that the visual types are defined by the platform,
> > > > > and 0 is a perfectly sensible visual type for a platform which does
> > > > > not actually have any.
> > > > >
> > > >
> > > > Having the exact same visual type for all visual IDs does strikes me
> > > > as a bit odd.
> > > > That said, the spec does not explicitly forbids it so I guess it should be fine?
> > >
> > > It should be, yeah. It would be quite odd to use anything other than
> > > TrueColor for X11, so in effect that only has one value for the type
> > > either. Maybe just imagine '#define GBM_VISUAL_TYPE_FOURCC 0'
> > > existing, with no others to ever be defined, and then it might make
> > > more sense?
> > >
> >
> > Hello, people.
> >
> > What's the status of this patch? It was tagged as candidate for stable,
> > and hence I'd like to know if requires changes or a R-b.
> >
>
> Considering the feedback, I think we can throw the series in the bin.
> At least in the current shape... Can revisit if we get some reports
> that need them ;-)
>
>
Roger that! I'll discard then. Thanks
J.A.
> Thanks
> Emil
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