[Mesa-dev] [Mesa-stable] [PATCH 1/5] radeonsi: workaround for gather4 on integer cube maps

Marek Olšák maraeo at gmail.com
Thu Sep 28 18:28:27 UTC 2017


This breaks GL45-CTS.texture_gather.plain-gather-int-cube-array, but
my CTS is very old.

Did you test your CTS?

Marek

On Wed, Sep 13, 2017 at 7:04 PM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> This is the same workaround that radv already applied in commit
> 3ece76f03dc0 ("radv/ac: gather4 cube workaround integer").
>
> Fixes dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i/ui.*
>
> Cc: mesa-stable at lists.freedesktop.org
> ---
>  src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c | 106 ++++++++++++++++++++--
>  1 file changed, 100 insertions(+), 6 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
> index 1e44b68b860..a09ebed23d2 100644
> --- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
> +++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
> @@ -1667,35 +1667,80 @@ static void tex_fetch_args(
>  }
>
>  /* Gather4 should follow the same rules as bilinear filtering, but the hardware
>   * incorrectly forces nearest filtering if the texture format is integer.
>   * The only effect it has on Gather4, which always returns 4 texels for
>   * bilinear filtering, is that the final coordinates are off by 0.5 of
>   * the texel size.
>   *
>   * The workaround is to subtract 0.5 from the unnormalized coordinates,
>   * or (0.5 / size) from the normalized coordinates.
> + *
> + * However, cube textures with 8_8_8_8 data formats require a different
> + * workaround of overriding the num format to USCALED/SSCALED. This would lose
> + * precision in 32-bit data formats, so it needs to be applied dynamically at
> + * runtime. In this case, return an i1 value that indicates whether the
> + * descriptor was overridden (and hence a fixup of the sampler result is needed).
>   */
> -static void si_lower_gather4_integer(struct si_shader_context *ctx,
> -                                    struct ac_image_args *args,
> -                                    unsigned target)
> +static LLVMValueRef
> +si_lower_gather4_integer(struct si_shader_context *ctx,
> +                        struct ac_image_args *args,
> +                        unsigned target,
> +                        enum tgsi_return_type return_type)
>  {
>         LLVMBuilderRef builder = ctx->gallivm.builder;
>         LLVMValueRef coord = args->addr;
>         LLVMValueRef half_texel[2];
>         /* Texture coordinates start after:
>          *   {offset, bias, z-compare, derivatives}
>          * Only the offset and z-compare can occur here.
>          */
>         unsigned coord_vgpr_index = (int)args->offset + (int)args->compare;
>         int c;
>
> +       assert(return_type == TGSI_RETURN_TYPE_SINT ||
> +              return_type == TGSI_RETURN_TYPE_UINT);
> +
> +       if (target == TGSI_TEXTURE_CUBE ||
> +           target == TGSI_TEXTURE_CUBE_ARRAY) {
> +               LLVMValueRef formats;
> +               LLVMValueRef data_format;
> +               LLVMValueRef wa_formats;
> +               LLVMValueRef wa;
> +
> +               formats = LLVMBuildExtractElement(builder, args->resource, ctx->i32_1, "");
> +
> +               data_format = LLVMBuildLShr(builder, formats,
> +                                           LLVMConstInt(ctx->i32, 20, false), "");
> +               data_format = LLVMBuildAnd(builder, data_format,
> +                                          LLVMConstInt(ctx->i32, (1u << 6) - 1, false), "");
> +               wa = LLVMBuildICmp(builder, LLVMIntEQ, data_format,
> +                                  LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false),
> +                                  "");
> +
> +               uint32_t wa_num_format =
> +                       return_type == TGSI_RETURN_TYPE_UINT ?
> +                       S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_USCALED) :
> +                       S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_SSCALED);
> +               wa_formats = LLVMBuildAnd(builder, formats,
> +                                         LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false),
> +                                         "");
> +               wa_formats = LLVMBuildOr(builder, wa_formats,
> +                                       LLVMConstInt(ctx->i32, wa_num_format, false), "");
> +
> +               formats = LLVMBuildSelect(builder, wa, wa_formats, formats, "");
> +               args->resource = LLVMBuildInsertElement(
> +                       builder, args->resource, formats, ctx->i32_1, "");
> +
> +               return wa;
> +       }
> +
>         if (target == TGSI_TEXTURE_RECT ||
>             target == TGSI_TEXTURE_SHADOWRECT) {
>                 half_texel[0] = half_texel[1] = LLVMConstReal(ctx->f32, -0.5);
>         } else {
>                 struct tgsi_full_instruction txq_inst = {};
>                 struct lp_build_emit_data txq_emit_data = {};
>
>                 /* Query the texture size. */
>                 txq_inst.Texture.Texture = target;
>                 txq_emit_data.inst = &txq_inst;
> @@ -1724,20 +1769,56 @@ static void si_lower_gather4_integer(struct si_shader_context *ctx,
>                 LLVMValueRef index = LLVMConstInt(ctx->i32, coord_vgpr_index + c, 0);
>
>                 tmp = LLVMBuildExtractElement(builder, coord, index, "");
>                 tmp = LLVMBuildBitCast(builder, tmp, ctx->f32, "");
>                 tmp = LLVMBuildFAdd(builder, tmp, half_texel[c], "");
>                 tmp = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
>                 coord = LLVMBuildInsertElement(builder, coord, tmp, index, "");
>         }
>
>         args->addr = coord;
> +
> +       return NULL;
> +}
> +
> +/* The second half of the cube texture 8_8_8_8 integer workaround: adjust the
> + * result after the gather operation.
> + */
> +static LLVMValueRef
> +si_fix_gather4_integer_result(struct si_shader_context *ctx,
> +                          LLVMValueRef result,
> +                          enum tgsi_return_type return_type,
> +                          LLVMValueRef wa)
> +{
> +       LLVMBuilderRef builder = ctx->gallivm.builder;
> +
> +       assert(return_type == TGSI_RETURN_TYPE_SINT ||
> +              return_type == TGSI_RETURN_TYPE_UINT);
> +
> +       for (unsigned chan = 0; chan < 4; ++chan) {
> +               LLVMValueRef chanv = LLVMConstInt(ctx->i32, chan, false);
> +               LLVMValueRef value;
> +               LLVMValueRef wa_value;
> +
> +               value = LLVMBuildExtractElement(builder, result, chanv, "");
> +
> +               if (return_type == TGSI_RETURN_TYPE_UINT)
> +                       wa_value = LLVMBuildFPToUI(builder, value, ctx->i32, "");
> +               else
> +                       wa_value = LLVMBuildFPToSI(builder, value, ctx->i32, "");
> +               wa_value = LLVMBuildBitCast(builder, wa_value, ctx->f32, "");
> +               value = LLVMBuildSelect(builder, wa, wa_value, value, "");
> +
> +               result = LLVMBuildInsertElement(builder, result, value, chanv, "");
> +       }
> +
> +       return result;
>  }
>
>  static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
>                                 struct lp_build_tgsi_context *bld_base,
>                                 struct lp_build_emit_data *emit_data)
>  {
>         struct si_shader_context *ctx = si_shader_context(bld_base);
>         const struct tgsi_full_instruction *inst = emit_data->inst;
>         struct ac_image_args args;
>         unsigned opcode = inst->Instruction.Opcode;
> @@ -1798,31 +1879,44 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
>         case TGSI_OPCODE_TG4:
>                 args.opcode = ac_image_gather4;
>                 args.level_zero = true;
>                 break;
>         default:
>                 assert(0);
>                 return;
>         }
>
>         /* The hardware needs special lowering for Gather4 with integer formats. */
> +       LLVMValueRef gather4_int_result_workaround = NULL;
> +
>         if (ctx->screen->b.chip_class <= VI &&
>             opcode == TGSI_OPCODE_TG4) {
>                 assert(inst->Texture.ReturnType != TGSI_RETURN_TYPE_UNKNOWN);
>
>                 if (inst->Texture.ReturnType == TGSI_RETURN_TYPE_SINT ||
> -                   inst->Texture.ReturnType == TGSI_RETURN_TYPE_UINT)
> -                       si_lower_gather4_integer(ctx, &args, target);
> +                   inst->Texture.ReturnType == TGSI_RETURN_TYPE_UINT) {
> +                       gather4_int_result_workaround =
> +                               si_lower_gather4_integer(ctx, &args, target,
> +                                                        inst->Texture.ReturnType);
> +               }
>         }
>
> -       emit_data->output[emit_data->chan] =
> +       LLVMValueRef result =
>                 ac_build_image_opcode(&ctx->ac, &args);
> +
> +       if (gather4_int_result_workaround) {
> +               result = si_fix_gather4_integer_result(ctx, result,
> +                                                      inst->Texture.ReturnType,
> +                                                      gather4_int_result_workaround);
> +       }
> +
> +       emit_data->output[emit_data->chan] = result;
>  }
>
>  static void si_llvm_emit_txqs(
>         const struct lp_build_tgsi_action *action,
>         struct lp_build_tgsi_context *bld_base,
>         struct lp_build_emit_data *emit_data)
>  {
>         struct si_shader_context *ctx = si_shader_context(bld_base);
>         struct gallivm_state *gallivm = &ctx->gallivm;
>         LLVMBuilderRef builder = gallivm->builder;
> --
> 2.11.0
>
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