[Mesa-dev] MESA and KOTOR

Federico Dossena dossenus91 at gmail.com
Thu Sep 28 17:25:09 UTC 2017


Sorry if I insist on this again, but can someone who knows the internals 
of Mesa better than me please tell me which files implement pbuffers in 
gallium llvmpipe? Specifically, the parts that are involved in creating 
a pbuffer, its texture, framebuffer, and (I think) copying the screen to it.
I found src/gallium/state_trackers/wgl/stw_framebuffer.c, but I'm sure 
there is more stuff involved and I want to play around with it a bit to 
see if it helps with KOTOR.

Thank you



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