[Mesa-dev] MESA and KOTOR
Federico Dossena
dossenus91 at gmail.com
Thu Sep 28 17:25:09 UTC 2017
Sorry if I insist on this again, but can someone who knows the internals
of Mesa better than me please tell me which files implement pbuffers in
gallium llvmpipe? Specifically, the parts that are involved in creating
a pbuffer, its texture, framebuffer, and (I think) copying the screen to it.
I found src/gallium/state_trackers/wgl/stw_framebuffer.c, but I'm sure
there is more stuff involved and I want to play around with it a bit to
see if it helps with KOTOR.
Thank you
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