[Mesa-dev] [PATCH 08/11] glsl_to_tgsi: fix instruction order for bindless textures
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Sep 29 17:32:43 UTC 2017
Missed that.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
On 09/29/2017 02:25 PM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> We emitted instructions loading the bindless handle after the memory
> instruction.
>
> Cc: 17.1 17.2 <mesa-stable at lists.freedesktop.org>
> ---
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 18 ++++++++++++++----
> 1 file changed, 14 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index 2d62213..b2345b8 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -3618,20 +3618,26 @@ glsl_to_tgsi_visitor::visit_image_intrinsic(ir_call *ir)
>
> st_dst_reg dst = undef_dst;
> if (ir->return_deref) {
> ir->return_deref->accept(this);
> dst = st_dst_reg(this->result);
> dst.writemask = (1 << ir->return_deref->type->vector_elements) - 1;
> }
>
> glsl_to_tgsi_instruction *inst;
>
> + st_src_reg bindless;
> + if (imgvar->contains_bindless()) {
> + img->accept(this);
> + bindless = this->result;
> + }
> +
> if (ir->callee->intrinsic_id == ir_intrinsic_image_size) {
> dst.writemask = WRITEMASK_XYZ;
> inst = emit_asm(ir, TGSI_OPCODE_RESQ, dst);
> } else if (ir->callee->intrinsic_id == ir_intrinsic_image_samples) {
> st_src_reg res = get_temp(glsl_type::ivec4_type);
> st_dst_reg dstres = st_dst_reg(res);
> dstres.writemask = WRITEMASK_W;
> inst = emit_asm(ir, TGSI_OPCODE_RESQ, dstres);
> res.swizzle = SWIZZLE_WWWW;
> emit_asm(ir, TGSI_OPCODE_MOV, dst, res);
> @@ -3715,22 +3721,21 @@ glsl_to_tgsi_visitor::visit_image_intrinsic(ir_call *ir)
> assert(!"Unexpected intrinsic");
> return;
> }
>
> inst = emit_asm(ir, opcode, dst, coord, arg1, arg2);
> if (opcode == TGSI_OPCODE_STORE)
> inst->dst[0].writemask = WRITEMASK_XYZW;
> }
>
> if (imgvar->contains_bindless()) {
> - img->accept(this);
> - inst->resource = this->result;
> + inst->resource = bindless;
> inst->resource.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
> SWIZZLE_X, SWIZZLE_Y);
> } else {
> inst->resource = image;
> inst->sampler_array_size = sampler_array_size;
> inst->sampler_base = sampler_base;
> }
>
> inst->tex_target = type->sampler_index();
> inst->image_format = st_mesa_format_to_pipe_format(st_context(ctx),
> @@ -4238,20 +4243,26 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
> get_deref_offsets(ir->sampler, &sampler_array_size, &sampler_base,
> &index, &reladdr, !var->contains_bindless());
>
> sampler.index = index;
> if (reladdr.file != PROGRAM_UNDEFINED) {
> sampler.reladdr = ralloc(mem_ctx, st_src_reg);
> *sampler.reladdr = reladdr;
> emit_arl(ir, sampler_reladdr, reladdr);
> }
>
> + st_src_reg bindless;
> + if (var->contains_bindless()) {
> + ir->sampler->accept(this);
> + bindless = this->result;
> + }
> +
> if (opcode == TGSI_OPCODE_TXD)
> inst = emit_asm(ir, opcode, result_dst, coord, dx, dy);
> else if (opcode == TGSI_OPCODE_TXQ) {
> if (ir->op == ir_query_levels) {
> /* the level is stored in W */
> inst = emit_asm(ir, opcode, st_dst_reg(levels_src), lod_info);
> result_dst.writemask = WRITEMASK_X;
> levels_src.swizzle = SWIZZLE_WWWW;
> emit_asm(ir, TGSI_OPCODE_MOV, result_dst, levels_src);
> } else
> @@ -4268,22 +4279,21 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
> } else {
> inst = emit_asm(ir, opcode, result_dst, coord, component);
> }
> } else
> inst = emit_asm(ir, opcode, result_dst, coord);
>
> if (ir->shadow_comparator)
> inst->tex_shadow = GL_TRUE;
>
> if (var->contains_bindless()) {
> - ir->sampler->accept(this);
> - inst->resource = this->result;
> + inst->resource = bindless;
> inst->resource.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
> SWIZZLE_X, SWIZZLE_Y);
> } else {
> inst->resource = sampler;
> inst->sampler_array_size = sampler_array_size;
> inst->sampler_base = sampler_base;
> }
>
> if (ir->offset) {
> if (!inst->tex_offsets)
>
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