[Mesa-dev] [PATCH 08/11] glsl_to_tgsi: fix instruction order for bindless textures

Samuel Pitoiset samuel.pitoiset at gmail.com
Fri Sep 29 17:32:43 UTC 2017


Missed that.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>

On 09/29/2017 02:25 PM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> We emitted instructions loading the bindless handle after the memory
> instruction.
> 
> Cc: 17.1 17.2 <mesa-stable at lists.freedesktop.org>
> ---
>   src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 18 ++++++++++++++----
>   1 file changed, 14 insertions(+), 4 deletions(-)
> 
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index 2d62213..b2345b8 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -3618,20 +3618,26 @@ glsl_to_tgsi_visitor::visit_image_intrinsic(ir_call *ir)
>   
>      st_dst_reg dst = undef_dst;
>      if (ir->return_deref) {
>         ir->return_deref->accept(this);
>         dst = st_dst_reg(this->result);
>         dst.writemask = (1 << ir->return_deref->type->vector_elements) - 1;
>      }
>   
>      glsl_to_tgsi_instruction *inst;
>   
> +   st_src_reg bindless;
> +   if (imgvar->contains_bindless()) {
> +      img->accept(this);
> +      bindless = this->result;
> +   }
> +
>      if (ir->callee->intrinsic_id == ir_intrinsic_image_size) {
>         dst.writemask = WRITEMASK_XYZ;
>         inst = emit_asm(ir, TGSI_OPCODE_RESQ, dst);
>      } else if (ir->callee->intrinsic_id == ir_intrinsic_image_samples) {
>         st_src_reg res = get_temp(glsl_type::ivec4_type);
>         st_dst_reg dstres = st_dst_reg(res);
>         dstres.writemask = WRITEMASK_W;
>         inst = emit_asm(ir, TGSI_OPCODE_RESQ, dstres);
>         res.swizzle = SWIZZLE_WWWW;
>         emit_asm(ir, TGSI_OPCODE_MOV, dst, res);
> @@ -3715,22 +3721,21 @@ glsl_to_tgsi_visitor::visit_image_intrinsic(ir_call *ir)
>            assert(!"Unexpected intrinsic");
>            return;
>         }
>   
>         inst = emit_asm(ir, opcode, dst, coord, arg1, arg2);
>         if (opcode == TGSI_OPCODE_STORE)
>            inst->dst[0].writemask = WRITEMASK_XYZW;
>      }
>   
>      if (imgvar->contains_bindless()) {
> -      img->accept(this);
> -      inst->resource = this->result;
> +      inst->resource = bindless;
>         inst->resource.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
>                                                SWIZZLE_X, SWIZZLE_Y);
>      } else {
>         inst->resource = image;
>         inst->sampler_array_size = sampler_array_size;
>         inst->sampler_base = sampler_base;
>      }
>   
>      inst->tex_target = type->sampler_index();
>      inst->image_format = st_mesa_format_to_pipe_format(st_context(ctx),
> @@ -4238,20 +4243,26 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
>      get_deref_offsets(ir->sampler, &sampler_array_size, &sampler_base,
>                        &index, &reladdr, !var->contains_bindless());
>   
>      sampler.index = index;
>      if (reladdr.file != PROGRAM_UNDEFINED) {
>         sampler.reladdr = ralloc(mem_ctx, st_src_reg);
>         *sampler.reladdr = reladdr;
>         emit_arl(ir, sampler_reladdr, reladdr);
>      }
>   
> +   st_src_reg bindless;
> +   if (var->contains_bindless()) {
> +      ir->sampler->accept(this);
> +      bindless = this->result;
> +   }
> +
>      if (opcode == TGSI_OPCODE_TXD)
>         inst = emit_asm(ir, opcode, result_dst, coord, dx, dy);
>      else if (opcode == TGSI_OPCODE_TXQ) {
>         if (ir->op == ir_query_levels) {
>            /* the level is stored in W */
>            inst = emit_asm(ir, opcode, st_dst_reg(levels_src), lod_info);
>            result_dst.writemask = WRITEMASK_X;
>            levels_src.swizzle = SWIZZLE_WWWW;
>            emit_asm(ir, TGSI_OPCODE_MOV, result_dst, levels_src);
>         } else
> @@ -4268,22 +4279,21 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
>         } else {
>            inst = emit_asm(ir, opcode, result_dst, coord, component);
>         }
>      } else
>         inst = emit_asm(ir, opcode, result_dst, coord);
>   
>      if (ir->shadow_comparator)
>         inst->tex_shadow = GL_TRUE;
>   
>      if (var->contains_bindless()) {
> -      ir->sampler->accept(this);
> -      inst->resource = this->result;
> +      inst->resource = bindless;
>         inst->resource.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
>                                                SWIZZLE_X, SWIZZLE_Y);
>      } else {
>         inst->resource = sampler;
>         inst->sampler_array_size = sampler_array_size;
>         inst->sampler_base = sampler_base;
>      }
>   
>      if (ir->offset) {
>         if (!inst->tex_offsets)
> 


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