[Mesa-dev] [PATCH v5 06/19] intel/isl: Add support to emit clear value address.

Pohjolainen, Topi topi.pohjolainen at gmail.com
Tue Apr 3 15:05:06 UTC 2018


On Thu, Mar 29, 2018 at 10:58:40AM -0700, Rafael Antognolli wrote:
> gen10 can emit the clear color by setting it on a buffer somewhere, and
> then adding only the address to the surface state.
> 
> This commit add support for that on isl_surf_fill_state, and if that is
> requested, skip setting the clear value itself.
> 
> v2: Add assert to make sure we are at least on gen10.
> 
> Signed-off-by: Rafael Antognolli <rafael.antognolli at intel.com>
> Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
>  src/intel/isl/isl.h               |  9 +++++++++
>  src/intel/isl/isl_surface_state.c | 18 ++++++++++++++----
>  2 files changed, 23 insertions(+), 4 deletions(-)
> 
> diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h
> index 2edf0522e32..c50b78d4701 100644
> --- a/src/intel/isl/isl.h
> +++ b/src/intel/isl/isl.h
> @@ -1307,6 +1307,15 @@ struct isl_surf_fill_state_info {
>      */
>     union isl_color_value clear_color;
>  
> +   /**
> +    * Send only the clear value address
> +    *
> +    * If set, we only pass the clear address to the GPU and it will fetch it
> +    * from wherever it is.
> +    */
> +   bool use_clear_address;
> +   uint64_t clear_address;
> +
>     /**
>      * Surface write disables for gen4-5
>      */
> diff --git a/src/intel/isl/isl_surface_state.c b/src/intel/isl/isl_surface_state.c
> index 32a5429f2bf..bff9693f02d 100644
> --- a/src/intel/isl/isl_surface_state.c
> +++ b/src/intel/isl/isl_surface_state.c
> @@ -637,11 +637,21 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state,
>  #endif
>  
>     if (info->aux_usage != ISL_AUX_USAGE_NONE) {
> +      if (info->use_clear_address) {
> +#if GEN_GEN >= 10
> +         s.ClearValueAddressEnable = true;

This will set it for multisampled also and upset piglit tests. We need
something of this sort:

            s.ClearValueAddressEnable = info->aux_usage != ISL_AUX_USAGE_MCS;

> +         s.ClearValueAddress = info->clear_address;
> +#else
> +         unreachable("Gen9 and earlier do not support indirect clear colors");
> +#endif
> +      }
>  #if GEN_GEN >= 9
> -      s.RedClearColor = info->clear_color.u32[0];
> -      s.GreenClearColor = info->clear_color.u32[1];
> -      s.BlueClearColor = info->clear_color.u32[2];
> -      s.AlphaClearColor = info->clear_color.u32[3];
> +      if (!info->use_clear_address) {
> +         s.RedClearColor = info->clear_color.u32[0];
> +         s.GreenClearColor = info->clear_color.u32[1];
> +         s.BlueClearColor = info->clear_color.u32[2];
> +         s.AlphaClearColor = info->clear_color.u32[3];
> +      }
>  #elif GEN_GEN >= 7
>        /* Prior to Sky Lake, we only have one bit for the clear color which
>         * gives us 0 or 1 in whatever the surface's format happens to be.
> -- 
> 2.14.3
> 
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev


More information about the mesa-dev mailing list