[Mesa-dev] [PATCH v5 06/19] intel/isl: Add support to emit clear value address.

Pohjolainen, Topi topi.pohjolainen at gmail.com
Tue Apr 3 15:53:18 UTC 2018


On Tue, Apr 03, 2018 at 06:50:09PM +0300, Pohjolainen, Topi wrote:
> On Tue, Apr 03, 2018 at 08:43:54AM -0700, Rafael Antognolli wrote:
> > On Tue, Apr 03, 2018 at 06:05:06PM +0300, Pohjolainen, Topi wrote:
> > > On Thu, Mar 29, 2018 at 10:58:40AM -0700, Rafael Antognolli wrote:
> > > > gen10 can emit the clear color by setting it on a buffer somewhere, and
> > > > then adding only the address to the surface state.
> > > > 
> > > > This commit add support for that on isl_surf_fill_state, and if that is
> > > > requested, skip setting the clear value itself.
> > > > 
> > > > v2: Add assert to make sure we are at least on gen10.
> > > > 
> > > > Signed-off-by: Rafael Antognolli <rafael.antognolli at intel.com>
> > > > Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
> > > > ---
> > > >  src/intel/isl/isl.h               |  9 +++++++++
> > > >  src/intel/isl/isl_surface_state.c | 18 ++++++++++++++----
> > > >  2 files changed, 23 insertions(+), 4 deletions(-)
> > > > 
> > > > diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h
> > > > index 2edf0522e32..c50b78d4701 100644
> > > > --- a/src/intel/isl/isl.h
> > > > +++ b/src/intel/isl/isl.h
> > > > @@ -1307,6 +1307,15 @@ struct isl_surf_fill_state_info {
> > > >      */
> > > >     union isl_color_value clear_color;
> > > >  
> > > > +   /**
> > > > +    * Send only the clear value address
> > > > +    *
> > > > +    * If set, we only pass the clear address to the GPU and it will fetch it
> > > > +    * from wherever it is.
> > > > +    */
> > > > +   bool use_clear_address;
> > > > +   uint64_t clear_address;
> > > > +
> > > >     /**
> > > >      * Surface write disables for gen4-5
> > > >      */
> > > > diff --git a/src/intel/isl/isl_surface_state.c b/src/intel/isl/isl_surface_state.c
> > > > index 32a5429f2bf..bff9693f02d 100644
> > > > --- a/src/intel/isl/isl_surface_state.c
> > > > +++ b/src/intel/isl/isl_surface_state.c
> > > > @@ -637,11 +637,21 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state,
> > > >  #endif
> > > >  
> > > >     if (info->aux_usage != ISL_AUX_USAGE_NONE) {
> > > > +      if (info->use_clear_address) {
> > > > +#if GEN_GEN >= 10
> > > > +         s.ClearValueAddressEnable = true;
> > > 
> > > This will set it for multisampled also and upset piglit tests. We need
> > > something of this sort:
> > > 
> > >             s.ClearValueAddressEnable = info->aux_usage != ISL_AUX_USAGE_MCS;
> > 
> > Hmmm... what piglit tests are having issues with this? And which
> > platform?
> 
> On Icelake:
> 
> ext_framebuffer_multisample-accuracy 2 color
> 
> > 
> > Also, I think it should be fine to always set it, as long as if the
> > clear color is used (thus read from the clear color buffer), it should
> > be correct. Maybe there's an issue with the initialization or update of
> > the value or something like that for MCS.

And the way I read bspec, clear color address is only for CCS_D and CCS_E.
(And for HIZ of course).

> > 
> > Why wouldn't we want to enable it for multisampled surfaces?
> 
> Have we enabled fast clears for MCS? I think Jason had patches but I lost
> track.
> 
> > 
> > > > +         s.ClearValueAddress = info->clear_address;
> > > > +#else
> > > > +         unreachable("Gen9 and earlier do not support indirect clear colors");
> > > > +#endif
> > > > +      }
> > > >  #if GEN_GEN >= 9
> > > > -      s.RedClearColor = info->clear_color.u32[0];
> > > > -      s.GreenClearColor = info->clear_color.u32[1];
> > > > -      s.BlueClearColor = info->clear_color.u32[2];
> > > > -      s.AlphaClearColor = info->clear_color.u32[3];
> > > > +      if (!info->use_clear_address) {
> > > > +         s.RedClearColor = info->clear_color.u32[0];
> > > > +         s.GreenClearColor = info->clear_color.u32[1];
> > > > +         s.BlueClearColor = info->clear_color.u32[2];
> > > > +         s.AlphaClearColor = info->clear_color.u32[3];
> > > > +      }
> > > >  #elif GEN_GEN >= 7
> > > >        /* Prior to Sky Lake, we only have one bit for the clear color which
> > > >         * gives us 0 or 1 in whatever the surface's format happens to be.
> > > > -- 
> > > > 2.14.3
> > > > 
> > > > _______________________________________________
> > > > mesa-dev mailing list
> > > > mesa-dev at lists.freedesktop.org
> > > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev


More information about the mesa-dev mailing list