[Mesa-dev] [RFC PATCH] nir: extend nir_shader_compiler_options with is_scalar

Rob Clark robdclark at gmail.com
Thu Apr 5 14:35:43 UTC 2018


I'd vote for PIPE_CAP until there is any place inside nir passes were
we'd want to do something differently.  Since this is just a decision
in mesa/st I think a cap makes sense..

On Thu, Apr 5, 2018 at 10:25 AM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> I'm not sure if this should be a NIR compiler option or a PIPE_CAP.  On
> Intel hardware, we have both and we handle it ourselves.
>
>
> On April 4, 2018 23:04:36 Christian Gmeiner <christian.gmeiner at gmail.com>
> wrote:
>
>> As not every (upcoming) backend compiler is happy with
>> nir_lower_xxx_to_scalar lowerings do them only if the backend
>> is scalar (and not vec4) based.
>>
>> Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
>> ---
>> src/amd/vulkan/radv_shader.c                | 1 +
>> src/broadcom/compiler/nir_to_vir.c          | 1 +
>> src/compiler/nir/nir.h                      | 3 +++
>> src/gallium/drivers/freedreno/ir3/ir3_nir.c | 1 +
>> src/gallium/drivers/radeonsi/si_get.c       | 1 +
>> src/gallium/drivers/vc4/vc4_program.c       | 1 +
>> src/intel/compiler/brw_compiler.c           | 1 +
>> src/mesa/state_tracker/st_glsl_to_nir.cpp   | 8 ++++++--
>> 8 files changed, 15 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
>> index 171802eede..22f61cb23d 100644
>> --- a/src/amd/vulkan/radv_shader.c
>> +++ b/src/amd/vulkan/radv_shader.c
>> @@ -49,6 +49,7 @@
>> #include "util/string_buffer.h"
>>
>> static const struct nir_shader_compiler_options nir_options = {
>> +       .is_scalar = true,
>>         .vertex_id_zero_based = true,
>>         .lower_scmp = true,
>>         .lower_flrp32 = true,
>> diff --git a/src/broadcom/compiler/nir_to_vir.c
>> b/src/broadcom/compiler/nir_to_vir.c
>> index 595689d244..b4f29554ac 100644
>> --- a/src/broadcom/compiler/nir_to_vir.c
>> +++ b/src/broadcom/compiler/nir_to_vir.c
>> @@ -1876,6 +1876,7 @@ nir_to_vir(struct v3d_compile *c)
>> }
>>
>> const nir_shader_compiler_options v3d_nir_options = {
>> +        .is_scalar = true,
>>         .lower_all_io_to_temps = true,
>>         .lower_extract_byte = true,
>>         .lower_extract_word = true,
>> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
>> index c676331000..4796e3e88c 100644
>> --- a/src/compiler/nir/nir.h
>> +++ b/src/compiler/nir/nir.h
>> @@ -1883,6 +1883,9 @@ typedef struct nir_shader_compiler_options {
>>     */
>>    bool native_integers;
>>
>> +   /* Indicates that the hw makes use of a scalar ISA */
>> +   bool is_scalar;
>> +
>>    /* Indicates that the driver only has zero-based vertex id */
>>    bool vertex_id_zero_based;
>>
>> diff --git a/src/gallium/drivers/freedreno/ir3/ir3_nir.c
>> b/src/gallium/drivers/freedreno/ir3/ir3_nir.c
>> index 0b637bb99b..a921c14565 100644
>> --- a/src/gallium/drivers/freedreno/ir3/ir3_nir.c
>> +++ b/src/gallium/drivers/freedreno/ir3/ir3_nir.c
>> @@ -47,6 +47,7 @@ static const nir_shader_compiler_options options = {
>>                 .lower_ldexp = true,
>>                 .fuse_ffma = true,
>>                 .native_integers = true,
>> +               .is_scalar = true,
>>                 .vertex_id_zero_based = true,
>>                 .lower_extract_byte = true,
>>                 .lower_extract_word = true,
>> diff --git a/src/gallium/drivers/radeonsi/si_get.c
>> b/src/gallium/drivers/radeonsi/si_get.c
>> index e9657602f3..621ff86814 100644
>> --- a/src/gallium/drivers/radeonsi/si_get.c
>> +++ b/src/gallium/drivers/radeonsi/si_get.c
>> @@ -510,6 +510,7 @@ static const struct nir_shader_compiler_options
>> nir_options = {
>>         .lower_unpack_unorm_4x8 = true,
>>         .lower_extract_byte = true,
>>         .lower_extract_word = true,
>> +       .is_scalar = true,
>>         .max_unroll_iterations = 32,
>>         .native_integers = true,
>> };
>> diff --git a/src/gallium/drivers/vc4/vc4_program.c
>> b/src/gallium/drivers/vc4/vc4_program.c
>> index be80a851d2..1d7d0bdb0a 100644
>> --- a/src/gallium/drivers/vc4/vc4_program.c
>> +++ b/src/gallium/drivers/vc4/vc4_program.c
>> @@ -2191,6 +2191,7 @@ static const nir_shader_compiler_options nir_options
>> = {
>>         .lower_ldexp = true,
>>         .lower_negate = true,
>>         .native_integers = true,
>> +        .is_scalar = true,
>>         .max_unroll_iterations = 32,
>> };
>>
>> diff --git a/src/intel/compiler/brw_compiler.c
>> b/src/intel/compiler/brw_compiler.c
>> index 9340317492..9794362f5d 100644
>> --- a/src/intel/compiler/brw_compiler.c
>> +++ b/src/intel/compiler/brw_compiler.c
>> @@ -57,6 +57,7 @@
>>    .lower_unpack_snorm_4x8 = true,
>> \
>>    .lower_unpack_unorm_2x16 = true,
>> \
>>    .lower_unpack_unorm_4x8 = true,
>> \
>> +   .is_scalar = true,
>> \
>>    .vs_inputs_dual_locations = true,
>> \
>>    .max_unroll_iterations = 32
>>
>> diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp
>> b/src/mesa/state_tracker/st_glsl_to_nir.cpp
>> index 0bd9c4e4e3..9fd64166ae 100644
>> --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
>> +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
>> @@ -262,13 +262,17 @@ st_nir_assign_uniform_locations(struct gl_program
>> *prog,
>> static void
>> st_nir_opts(nir_shader *nir)
>> {
>> +   const struct nir_shader_compiler_options *options = nir->options;
>>    bool progress;
>>    do {
>>       progress = false;
>>
>>       NIR_PASS_V(nir, nir_lower_vars_to_ssa);
>> -      NIR_PASS_V(nir, nir_lower_alu_to_scalar);
>> -      NIR_PASS_V(nir, nir_lower_phis_to_scalar);
>> +
>> +      if (options->is_scalar) {
>> +         NIR_PASS_V(nir, nir_lower_alu_to_scalar);
>> +         NIR_PASS_V(nir, nir_lower_phis_to_scalar);
>> +      }
>>
>>       NIR_PASS_V(nir, nir_lower_64bit_pack);
>>       NIR_PASS(progress, nir, nir_copy_prop);
>> --
>> 2.14.3
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
>
>
>
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