[Mesa-dev] [PATCH v4 2/6] intel/compiler: Add a uses_firstvertex flag

Ian Romanick idr at freedesktop.org
Fri Apr 6 21:53:03 UTC 2018


From: Neil Roberts <nroberts at igalia.com>

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/intel/compiler/brw_compiler.h | 1 +
 src/intel/compiler/brw_vec4.cpp   | 4 ++++
 2 files changed, 5 insertions(+)

diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h
index d3ae6499b91..ffcf577d3d1 100644
--- a/src/intel/compiler/brw_compiler.h
+++ b/src/intel/compiler/brw_compiler.h
@@ -977,6 +977,7 @@ struct brw_vs_prog_data {
    bool uses_vertexid;
    bool uses_instanceid;
    bool uses_basevertex;
+   bool uses_firstvertex;
    bool uses_baseinstance;
    bool uses_drawid;
 };
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index 218925ccb12..9459d61af6c 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -2836,6 +2836,10 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
        BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX))
       prog_data->uses_basevertex = true;
 
+   if (shader->info.system_values_read &
+       BITFIELD64_BIT(SYSTEM_VALUE_FIRST_VERTEX))
+      prog_data->uses_firstvertex = true;
+
    if (shader->info.system_values_read &
        BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE))
       prog_data->uses_baseinstance = true;
-- 
2.14.3



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