[Mesa-dev] [PATCH] radv: add shader BOs to the list at pipeline bind time

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Tue Apr 10 12:48:59 UTC 2018


Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>

On Tue, Apr 10, 2018 at 2:09 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
> Otherwise, the shader BOs are not added to the list on SI because
> prefetching isn't supported. Calling radv_cs_add_buffer() in the
> prefetch codepath was a bad idea.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105952
> Fixes: 4ad7595f35 ("radv: rename radv_emit_prefetch() to radv_emit_prefetch_L2")
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/amd/vulkan/radv_cmd_buffer.c | 18 +++++++++++++++---
>  1 file changed, 15 insertions(+), 3 deletions(-)
>
> diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
> index 4e89969016..3b1d6aedc8 100644
> --- a/src/amd/vulkan/radv_cmd_buffer.c
> +++ b/src/amd/vulkan/radv_cmd_buffer.c
> @@ -625,8 +625,6 @@ static void
>  radv_emit_shader_prefetch(struct radv_cmd_buffer *cmd_buffer,
>                           struct radv_shader_variant *shader)
>  {
> -       struct radeon_winsys *ws = cmd_buffer->device->ws;
> -       struct radeon_winsys_cs *cs = cmd_buffer->cs;
>         uint64_t va;
>
>         if (!shader)
> @@ -634,7 +632,6 @@ radv_emit_shader_prefetch(struct radv_cmd_buffer *cmd_buffer,
>
>         va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
>
> -       radv_cs_add_buffer(ws, cs, shader->bo, 8);
>         si_cp_dma_prefetch(cmd_buffer, va, shader->code_size);
>  }
>
> @@ -702,6 +699,18 @@ radv_emit_graphics_pipeline(struct radv_cmd_buffer *cmd_buffer)
>
>         radeon_emit_array(cmd_buffer->cs, pipeline->cs.buf, pipeline->cs.cdw);
>
> +       for (unsigned i = 0; i < MESA_SHADER_COMPUTE; i++) {
> +               if (!pipeline->shaders[i])
> +                       continue;
> +
> +               radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs,
> +                                  pipeline->shaders[i]->bo, 8);
> +       }
> +
> +       if (radv_pipeline_has_gs(pipeline))
> +               radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs,
> +                                  pipeline->gs_copy_shader->bo, 8);
> +
>         if (unlikely(cmd_buffer->device->trace_bo))
>                 radv_save_pipeline(cmd_buffer, pipeline, RING_GFX);
>
> @@ -2280,6 +2289,9 @@ radv_emit_compute_pipeline(struct radv_cmd_buffer *cmd_buffer)
>                                   MAX2(cmd_buffer->compute_scratch_size_needed,
>                                        pipeline->max_waves * pipeline->scratch_bytes_per_wave);
>
> +       radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs,
> +                          pipeline->shaders[MESA_SHADER_COMPUTE]->bo, 8);
> +
>         if (unlikely(cmd_buffer->device->trace_bo))
>                 radv_save_pipeline(cmd_buffer, pipeline, RING_COMPUTE);
>  }
> --
> 2.17.0
>
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