[Mesa-dev] [Mesa-announce] [ANNOUNCE] Mesa 17.3.9 release candidate

Juan A. Suarez Romero jasuarez at igalia.com
Thu Apr 12 11:13:09 UTC 2018

Hello list,

The candidate for the Mesa 17.3.9 is now available. Currently we have:
 - 23 queued
 - 0 nominated (outstanding)
 - and 0 rejected patches

NOTE: It is anticipated that 17.3.9 will be the final release in the
17.3 series. Users of 17.3 are encouraged to migrate to the 18.0 series
in order to obtain future fixes.

The current queue consists of:

Patches that clarify and fix issues regarding GL/GLES version overriding through environment variables.

AC get patches to use if/loop builder helpers, which increases the readability for LLVM IR dumps.
RadeonSI is beneficiated from this.

GLSL gets also some patches, including one to fix bugs related with loop unrolling.

RADV also gets a couple of fixes, one of them for a bug in Feral's game in VEGA.

Finally, there are other patches for NIR, st/dri, st/nine, spirv, and i965.

Take a look at section "Mesa stable queue" for more information.

Testing reports/general approval
Any testing reports (or general approval of the state of the branch) will be
greatly appreciated.

The plan is to have 17.3.9 this Monday (16th April), around or shortly after 11:00

If you have any questions or suggestions - be that about the current patch queue
or otherwise, please go ahead.

Trivial merge conflicts

commit 0bb53b38aed1fc054e8514839db5c1fde2143d5f
Author: Timothy Arceri <tarceri at itsqueeze.com>

    ac: make use of if/loop build helpers

    (cherry picked from commit 99cdc019bf6fe11c135b7544ef6daf4ac964fa24)

commit 26aafd84b0913a2a83cc4b31dd36b8536d873691
Author: Timothy Arceri <tarceri at itsqueeze.com>

    ac: add if/loop build helpers

    (cherry picked from commit 42627dabb4db3011825a022325be7ae9b51103d6)

commit 9cd35f8aa6eccf634e9d8b34cde3bc72ea129a18
Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>

    radv: fix picking the method for resolve subpass

    (cherry picked from commit 0babc8e5d665e54783c926b89183ab9a596aa04c)



Mesa stable queue

Nominated (0)

Queued (23)

Andres Gomez (2):
      dri_util: when overriding, always reset the core version
      mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage

Axel Davy (2):
      st/nine: Declare lighting consts for ff shaders
      st/nine: Do not use scratch for face register

Bas Nieuwenhuizen (1):
      ac/nir: Add workaround for GFX9 buffer views.

Daniel Stone (1):
      st/dri: Initialise modifier to INVALID for DRI2

Emil Velikov (1):
      glsl: remove unreachable assert()

Eric Engestrom (1):
      gbm: remove never-implemented function

Henri Verbeet (1):
      mesa: Inherit texture view multi-sample information from the original texture images.

Iago Toral Quiroga (1):
      compiler/spirv: set is_shadow for depth comparitor sampling opcodes

Jason Ekstrand (4):
      nir/vars_to_ssa: Remove copies from the correct set
      nir/lower_indirect_derefs: Support interp_var_at intrinsics
      intel/vec4: Set channel_sizes for MOV_INDIRECT sources
      nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination

Marek Olšák (1):
      mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override

Samuel Pitoiset (1):
      radv: fix picking the method for resolve subpass

Sergii Romantsov (1):
      i965: Extend the negative 32-bit deltas to 64-bits

Timothy Arceri (5):
      gallium/pipebuffer: fix parenthesis location
      glsl: always call do_lower_jumps() after loop unrolling
      ac: add if/loop build helpers
      radeonsi: make use of if/loop build helpers in ac
      ac: make use of if/loop build helpers

Xiong, James (1):
      i965: return the fourcc saved in __DRIimage when possible

Rejected (0)

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