[Mesa-dev] [PATCH v2 2/3] nir: add support for bindless_texture samplers
Karol Herbst
kherbst at redhat.com
Thu Apr 12 16:51:11 UTC 2018
On Thu, Apr 12, 2018 at 6:33 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> On Thu, Apr 12, 2018 at 7:36 AM, Karol Herbst <kherbst at redhat.com> wrote:
>>
>> On Tue, Apr 10, 2018 at 5:10 PM, Jason Ekstrand <jason at jlekstrand.net>
>> wrote:
>> > On Tue, Apr 10, 2018 at 8:05 AM, Karol Herbst <kherbst at redhat.com>
>> > wrote:
>> >>
>> >> v2: add both texture and sampler handles
>> >>
>> >> Signed-off-by: Karol Herbst <kherbst at redhat.com>
>> >> ---
>> >> src/compiler/glsl/glsl_to_nir.cpp | 17 +++++++++++++++--
>> >> src/compiler/nir/nir.h | 2 ++
>> >> src/compiler/nir/nir_print.c | 6 ++++++
>> >> 3 files changed, 23 insertions(+), 2 deletions(-)
>> >>
>> >> diff --git a/src/compiler/glsl/glsl_to_nir.cpp
>> >> b/src/compiler/glsl/glsl_to_nir.cpp
>> >> index dbb58d82e8f..9f233637306 100644
>> >> --- a/src/compiler/glsl/glsl_to_nir.cpp
>> >> +++ b/src/compiler/glsl/glsl_to_nir.cpp
>> >> @@ -1971,6 +1971,8 @@ nir_visitor::visit(ir_texture *ir)
>> >> {
>> >> unsigned num_srcs;
>> >> nir_texop op;
>> >> + bool bindless =
>> >> ir->sampler->variable_referenced()->contains_bindless();
>> >
>> >
>> > What happens if I have a uniform struct containing both a regular
>> > sampler
>> > and a bindless sampler? I think this should be possible.
>> >
>>
>> well currently mesa just fails to compile, but even if it would I
>> don't see a way how we know with a ir_dereference if we reference a
>> bindless or bound sampler.
>>
>> The glsl_type doesn't tell us either and maybe it makes sense to add a
>> is_bindless method to glsl_type so that we can use it in places like
>> here? ir->sampler->type gives me the sampler type, but lacks the
>> information if it is bindless or not. Any thoughts?
>
>
> That seems like it's probably reasonable. I'm not sure if we really want
> different types. Another option would be to handle it as a layout qualifier
> on the structure type fields. I'm not sure which is better.
>
I think we should add a field and add a is_opaque method to fix
glsl_type::contains_opaque, which is also broken, but we could do that
with a new type as well :(
>>
>> >>
>> >> +
>> >> switch (ir->op) {
>> >> case ir_tex:
>> >> op = nir_texop_tex;
>> >> @@ -2044,6 +2046,8 @@ nir_visitor::visit(ir_texture *ir)
>> >> num_srcs++;
>> >> if (ir->offset != NULL)
>> >> num_srcs++;
>> >> + if (bindless)
>> >> + num_srcs++;
>> >>
>> >> nir_tex_instr *instr = nir_tex_instr_create(this->shader,
>> >> num_srcs);
>> >>
>> >> @@ -2069,10 +2073,19 @@ nir_visitor::visit(ir_texture *ir)
>> >> unreachable("not reached");
>> >> }
>> >>
>> >> - instr->texture = evaluate_deref(&instr->instr, ir->sampler);
>> >> -
>> >> unsigned src_number = 0;
>> >>
>> >> + /* for bindless we use the texture handle src */
>> >> + if (bindless) {
>> >> + instr->texture = NULL;
>> >> + instr->src[src_number].src =
>> >> + nir_src_for_ssa(evaluate_rvalue(ir->sampler));
>> >> + instr->src[src_number].src_type = nir_tex_src_texture_handle;
>> >> + src_number++;
>> >> + } else {
>> >> + instr->texture = evaluate_deref(&instr->instr, ir->sampler);
>> >> + }
>> >> +
>> >> if (ir->coordinate != NULL) {
>> >> instr->coord_components = ir->coordinate->type->vector_elements;
>> >> instr->src[src_number].src =
>> >> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
>> >> index f33049d7134..e395352f89c 100644
>> >> --- a/src/compiler/nir/nir.h
>> >> +++ b/src/compiler/nir/nir.h
>> >> @@ -1218,6 +1218,8 @@ typedef enum {
>> >> nir_tex_src_texture_offset, /* < dynamically uniform indirect
>> >> offset
>> >> */
>> >> nir_tex_src_sampler_offset, /* < dynamically uniform indirect
>> >> offset
>> >> */
>> >> nir_tex_src_plane, /* < selects plane for planar textures
>> >> */
>> >> + nir_tex_src_texture_handle, /* < handle for bindless texture */
>> >> + nir_tex_src_sampler_handle, /* < handle for bindless sampler */
>> >> nir_num_tex_src_types
>> >> } nir_tex_src_type;
>> >>
>> >> diff --git a/src/compiler/nir/nir_print.c
>> >> b/src/compiler/nir/nir_print.c
>> >> index 21f13097651..52f20b1eb10 100644
>> >> --- a/src/compiler/nir/nir_print.c
>> >> +++ b/src/compiler/nir/nir_print.c
>> >> @@ -778,6 +778,12 @@ print_tex_instr(nir_tex_instr *instr, print_state
>> >> *state)
>> >> case nir_tex_src_plane:
>> >> fprintf(fp, "(plane)");
>> >> break;
>> >> + case nir_tex_src_texture_handle:
>> >> + fprintf(fp, "(texture_handle)");
>> >> + break;
>> >> + case nir_tex_src_sampler_handle:
>> >> + fprintf(fp, "(sampler_handle)");
>> >> + break;
>> >>
>> >> default:
>> >> unreachable("Invalid texture source type");
>> >> --
>> >> 2.14.3
>> >>
>> >
>
>
More information about the mesa-dev
mailing list