[Mesa-dev] [PATCH v7 29/35] nvir/nir: implement geometry shader nir_intrinsics
Karol Herbst
kherbst at redhat.com
Mon Apr 16 13:26:09 UTC 2018
v4: use smarter getIndirect helper
use new getSlotAddress helper
use loadFrom helper
Signed-off-by: Karol Herbst <kherbst at redhat.com>
---
.../drivers/nouveau/codegen/nv50_ir_from_nir.cpp | 27 ++++++++++++++++++++++
1 file changed, 27 insertions(+)
diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_from_nir.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_from_nir.cpp
index 604a30db79f..618b9ccfcc4 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir_from_nir.cpp
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_from_nir.cpp
@@ -413,6 +413,10 @@ operation
Converter::getOperation(nir_intrinsic_op op)
{
switch (op) {
+ case nir_intrinsic_emit_vertex:
+ return OP_EMIT;
+ case nir_intrinsic_end_primitive:
+ return OP_RESTART;
default:
ERROR("couldn't get operation for nir_intrinsic_op %u\n", op);
assert(false);
@@ -1911,6 +1915,29 @@ Converter::visit(nir_intrinsic_instr *insn)
->subOp = NV50_IR_SUBOP_SHFL_IDX;
break;
}
+ case nir_intrinsic_load_per_vertex_input: {
+ const DataType dType = getDType(insn);
+ LValues &newDefs = convert(&insn->dest);
+ Value *indirectVertex;
+ Value *indirectOffset;
+ auto baseVertex = getIndirect(&insn->src[0], 0, indirectVertex);
+ auto idx = getIndirect(insn, 1, 0, indirectOffset);
+
+ Value *vtxBase = mkOp2v(OP_PFETCH, TYPE_U32, getSSA(4, FILE_ADDRESS),
+ mkImm(baseVertex), indirectVertex);
+ for (auto i = 0u; i < insn->num_components; ++i) {
+ uint32_t address = getSlotAddress(insn, idx, i);
+ loadFrom(FILE_SHADER_INPUT, 0, dType, newDefs[i], address, 0,
+ indirectOffset, vtxBase, info->in[idx].patch);
+ }
+ break;
+ }
+ case nir_intrinsic_emit_vertex:
+ case nir_intrinsic_end_primitive: {
+ auto idx = nir_intrinsic_stream_id(insn);
+ mkOp1(getOperation(op), TYPE_U32, NULL, mkImm(idx))->fixed = 1;
+ break;
+ }
default:
ERROR("unknown nir_intrinsic_op %s\n", nir_intrinsic_infos[op].name);
return false;
--
2.14.3
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