[Mesa-dev] [PATCH] llvmpipe : Fixed an issue where the display target texture was mapped multiple times.
Seongchan Jeong
jsc921214 at gmail.com
Thu Apr 19 06:04:52 UTC 2018
The lp_setup_set_fragment_sampler_views function can be called
when the texture module is enabled. However, mapping can be
performed several times for one display target texture, but
unmapping does not proceed. So some logic have been added to
unmap the display target texture to prevent additional mappings
when the texture is already mapped.
---
src/gallium/drivers/llvmpipe/lp_setup.c | 9 +++++++++
src/gallium/drivers/llvmpipe/lp_texture.h | 2 ++
2 files changed, 11 insertions(+)
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index c157323133..71ceafe2b7 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -907,6 +907,13 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
*/
struct llvmpipe_screen *screen = llvmpipe_screen(res->screen);
struct sw_winsys *winsys = screen->winsys;
+
+ /* unmap the texture which is already mapped */
+ if(lp_tex->mapped){
+ winsys->displaytarget_unmap(winsys, lp_tex->dt);
+ lp_tex->mapped = false;
+ }
+
jit_tex->base = winsys->displaytarget_map(winsys, lp_tex->dt,
PIPE_TRANSFER_READ);
jit_tex->row_stride[0] = lp_tex->row_stride[0];
@@ -917,6 +924,8 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
jit_tex->depth = res->depth0;
jit_tex->first_level = jit_tex->last_level = 0;
assert(jit_tex->base);
+
+ lp_tex->mapped = true;
}
}
else {
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h
index 3d315bb9a7..9e39d31eb3 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.h
+++ b/src/gallium/drivers/llvmpipe/lp_texture.h
@@ -75,6 +75,8 @@ struct llvmpipe_resource
*/
struct sw_displaytarget *dt;
+ boolean mapped; /** status of displaytarget, map or unmap */
+
/**
* Malloc'ed data for regular textures, or a mapping to dt above.
*/
--
2.14.1
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