[Mesa-dev] [PATCH] radv: fix DCC enablement since partial MSAA implementation
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Apr 25 16:20:25 UTC 2018
On 04/25/2018 05:10 PM, Bas Nieuwenhuizen wrote:
> Oops.
Yes, oops. :)
>
> Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
>
> On Wed, Apr 25, 2018 at 10:56 AM, Samuel Pitoiset
> <samuel.pitoiset at gmail.com> wrote:
>> dcc_msaa_allowed is always false on GFX9+ and only true on VI
>> if RADV_PERFTEST=dccmsaa is set. This means DCC was disabled
>> in some situations where it should not.
>>
>> This is likely going to fix a performance regression.
>>
>> Fixes: 2f63b3dd09 ("radv: enable DCC for MSAA 2x textures on VI under an option")
>> Cc: 18.1 <mesa-stable at lists.freedesktop.org>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>> ---
>> src/amd/vulkan/radv_image.c | 12 ++++++------
>> 1 file changed, 6 insertions(+), 6 deletions(-)
>>
>> diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c
>> index 348f4c7b34..793f861f4f 100644
>> --- a/src/amd/vulkan/radv_image.c
>> +++ b/src/amd/vulkan/radv_image.c
>> @@ -133,12 +133,12 @@ radv_use_dcc_for_image(struct radv_device *device,
>> if (create_info->scanout)
>> return false;
>>
>> - /* FIXME: DCC for MSAA with 4x and 8x samples doesn't work yet. */
>> - if (pCreateInfo->samples > 2)
>> - return false;
>> -
>> - /* TODO: Enable DCC for MSAA textures. */
>> - if (!device->physical_device->dcc_msaa_allowed)
>> + /* FIXME: DCC for MSAA with 4x and 8x samples doesn't work yet, while
>> + * 2x can be enabled with an option.
>> + */
>> + if (pCreateInfo->samples > 2 ||
>> + (pCreateInfo->samples == 2 &&
>> + !device->physical_device->dcc_msaa_allowed))
>> return false;
>>
>> /* Determine if the formats are DCC compatible. */
>> --
>> 2.17.0
>>
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