[Mesa-dev] [PATCH] egl: check if colorspace/surface type is supported
Juan A. Suarez Romero
jasuarez at igalia.com
Mon Apr 30 11:51:02 UTC 2018
According to EGL 1.4 spec, section 3.5.1 ("Creating On-Screen Rendering
Surfaces"), if config does not support the colorspace or alpha format
attributes specified in attrib_list (as defined for
eglCreateWindowSurface), an EGL_BAD_MATCH error is generated.
This fixes dEQP-EGL.functional.wide_color.*_888_colorspace_srgb (still
not merged,
https://android-review.googlesource.com/c/platform/external/deqp/+/667322),
which is crashing when trying to create a windows surface with RGB888
configuration and sRGB colorspace.
---
src/egl/drivers/dri2/platform_x11_dri3.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/egl/drivers/dri2/platform_x11_dri3.c b/src/egl/drivers/dri2/platform_x11_dri3.c
index a41e40156df..5cb6d65c0a3 100644
--- a/src/egl/drivers/dri2/platform_x11_dri3.c
+++ b/src/egl/drivers/dri2/platform_x11_dri3.c
@@ -183,6 +183,11 @@ dri3_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type,
dri_config = dri2_get_dri_config(dri2_conf, type,
dri3_surf->surf.base.GLColorspace);
+ if (!dri_config) {
+ _eglError(EGL_BAD_MATCH, "Unsupported surfacetype/colorspace configuration");
+ goto cleanup_pixmap;
+ }
+
if (loader_dri3_drawable_init(dri2_dpy->conn, drawable,
dri2_dpy->dri_screen,
dri2_dpy->is_different_gpu,
--
2.14.3
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