[Mesa-dev] [PATCH v3 1/8] nir: evaluate if condition uses inside the if branches

Dieter Nützel Dieter at nuetzel-hh.de
Wed Aug 1 21:02:46 UTC 2018


Am 01.08.2018 19:53, schrieb Marek Olšák:
> On Wed, Aug 1, 2018 at 12:02 PM, Dieter Nützel <Dieter at nuetzel-hh.de> 
> wrote:
>> Am 01.08.2018 17:53, schrieb Marek Olšák:
>>> 
>>> On Wed, Aug 1, 2018 at 2:39 AM, Dieter Nützel <Dieter at nuetzel-hh.de>
>>> wrote:
>>>> 
>>>> Am 01.08.2018 05:56, schrieb Timothy Arceri:
>>>>> 
>>>>> 
>>>>> On 01/08/18 13:09, Dieter Nützel wrote:
>>>>>> 
>>>>>> 
>>>>>> Am 31.07.2018 13:34, schrieb Timothy Arceri:
>>>>>>> 
>>>>>>> 
>>>>>>> On 31/07/18 13:50, Dieter Nützel wrote:
>>>>>>>> 
>>>>>>>> 
>>>>>>>> Am 30.07.2018 05:24, schrieb Dieter Nützel:
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> For the series
>>>>>>>>> 
>>>>>>>>> Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
>>>>>>>>> 
>>>>>>>>> with glmark2, glxgears, UH, UV, Blender 2.79 and FreeCAD 0.17
>>>>>>>>> 
>>>>>>>>> on RX 580.
>>>>>>>>> 
>>>>>>>>> With UH I saw some small light blue triangles spreading around.
>>>>>>>>> Have to bisect which patch set was the culprit. (If I have some
>>>>>>>>> time.)
>>>>>>>>> Tried your's above
>>>>>>>>> configure-bump-libdrm-for-AMDGPU-to-2.4.92.mbox (Samuel)
>>>>>>>>> ASTC-texture-compression-for-all-Gallium-drivers.mbox (Marek)
>>>>>>>>> 
>>>>>>>>> Dieter
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> It has something to do with tessellation.
>>>>>>>> If I disable it (F3) all small light blue triangles are _gone_.
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> Are you able to bisect?
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> In short, it has _nothing_ to do with _this_ series.
>>>>>> Tested on e6ff5ac446.
>>>>>> So my tb stands.
>>>>>> 
>>>>>> After some sleep (Nothern Germany is _very_ hot and _dry_ this 
>>>>>> year)
>>>>>> I'll
>>>>>> do my very best... ;-)
>>>>> 
>>>>> 
>>>>> 
>>>>> hehe. Yes I've experienced a "heat wave" in Northern Europe before,
>>>>> but some of us have very different definitions of _very_ hot and 
>>>>> _dry_
>>>>> :P
>>>> 
>>>> 
>>>> 
>>>> With tonight's shower we had only _4_ (really 3, first day was 10 
>>>> minutes
>>>> with only some drops)
>>>> days with rain since last week of April!!!
>>>> Our fields and forests need badly water.
>>>> We never had such dry spring/early summer/summer for ages.
>>>> 
>>>> So back to work.
>>>> 
>>>> /opt/mesa> git bisect bad
>>>> 86b52d42368ac496fe24bc6674e754c323381635 is the first bad commit
>>>> commit 86b52d42368ac496fe24bc6674e754c323381635
>>>> Author: Marek Olšák <marek.olsak at amd.com>
>>>> Date:   Fri Jul 13 00:23:36 2018 -0400
>>>> 
>>>>     radeonsi: reduce LDS stalls by 40% for tessellation
>>>> 
>>>>     40% is the decrease in the LGKM counter (which includes SMEM 
>>>> too)
>>>>     for the GFX9 LSHS stage.
>>>> 
>>>>     This will make the LDS size slightly larger, but I wasn't able 
>>>> to
>>>> increase
>>>>     the patch stride without corruption, so I'm increasing the 
>>>> vertex
>>>> stride.
>>>> 
>>>> :040000 040000 8d457bbd593fe44ca0c7080820f3428f64d5ba19
>>>> 56feae85455f50d6e5ab7a0285db7319d0601afe M src
>>>> 
>>>> Reverting it (on top of master + _this_ series) makes all smooth and
>>>> dandy, again - at least on RX580.
>>>> 
>>>> Going to bed.
>>> 
>>> 
>>> Can you provide more info? Is it only happening with NIR?
>> 
>> 
>> Yes, only if I set R600_DEBUG sisched,nir (I'm running sisched all the
>> time).
>> Do you need more info?
> 
> It could be a bug in sisched.

It seems to be NOT the case.
R600_DEBUG=nir show the corruption. - But much slower...;-)
You can see it 'best' in scene 4 (cannon) and 1.

git revert 86b52d4236
fix it (for NIR with and without sisched)

Dieter


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