[Mesa-dev] [PATCH 7/8] st/mesa: add renderbuffer support for AMD_framebuffer_multisample_advanced
Marek Olšák
maraeo at gmail.com
Wed Aug 1 23:26:03 UTC 2018
From: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/state_tracker/st_cb_fbo.c | 61 ++++++++++++++++++++++++++----
1 file changed, 53 insertions(+), 8 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 811451656ca..0e535257cb4 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -152,36 +152,80 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx,
* different sample counts for multisampled rendering, the actual
* number of samples allocated for the renderbuffer image is
* implementation dependent. However, the resulting value for
* RENDERBUFFER_SAMPLES is guaranteed to be greater than or equal
* to <samples> and no more than the next larger sample count supported
* by the implementation.
*
* Find the supported number of samples >= rb->NumSamples
*/
if (rb->NumSamples > 0) {
- unsigned start, i;
+ unsigned start, start_storage;
if (ctx->Const.MaxSamples > 1 && rb->NumSamples == 1) {
/* don't try num_samples = 1 with drivers that support real msaa */
start = 2;
+ start_storage = 2;
} else {
start = rb->NumSamples;
+ start_storage = rb->NumStorageSamples;
}
- for (i = start; i <= ctx->Const.MaxSamples; i++) {
- format = st_choose_renderbuffer_format(st, internalFormat, i, i);
-
- if (format != PIPE_FORMAT_NONE) {
- rb->NumSamples = i;
- rb->NumStorageSamples = i;
- break;
+ if (ctx->Extensions.AMD_framebuffer_multisample_advanced) {
+ if (rb->_BaseFormat == GL_DEPTH_COMPONENT ||
+ rb->_BaseFormat == GL_DEPTH_STENCIL ||
+ rb->_BaseFormat == GL_STENCIL_INDEX) {
+ /* Find a supported depth-stencil format. */
+ for (unsigned samples = start;
+ samples <= ctx->Const.MaxDepthStencilFramebufferSamples;
+ samples++) {
+ format = st_choose_renderbuffer_format(st, internalFormat,
+ samples, samples);
+
+ if (format != PIPE_FORMAT_NONE) {
+ rb->NumSamples = samples;
+ rb->NumStorageSamples = samples;
+ break;
+ }
+ }
+ } else {
+ /* Find a supported color format, samples >= storage_samples. */
+ for (unsigned storage_samples = start_storage;
+ storage_samples <= ctx->Const.MaxColorFramebufferStorageSamples;
+ storage_samples++) {
+ for (unsigned samples = MAX2(start, storage_samples);
+ samples <= ctx->Const.MaxColorFramebufferSamples;
+ samples++) {
+ format = st_choose_renderbuffer_format(st, internalFormat,
+ samples,
+ storage_samples);
+
+ if (format != PIPE_FORMAT_NONE) {
+ rb->NumSamples = samples;
+ rb->NumStorageSamples = storage_samples;
+ goto found;
+ }
+ }
+ }
+ found:;
+ }
+ } else {
+ for (unsigned samples = start; samples <= ctx->Const.MaxSamples;
+ samples++) {
+ format = st_choose_renderbuffer_format(st, internalFormat,
+ samples, samples);
+
+ if (format != PIPE_FORMAT_NONE) {
+ rb->NumSamples = samples;
+ rb->NumStorageSamples = samples;
+ break;
+ }
}
}
} else {
format = st_choose_renderbuffer_format(st, internalFormat, 0, 0);
}
/* Not setting gl_renderbuffer::Format here will cause
* FRAMEBUFFER_UNSUPPORTED and ValidateFramebuffer will not be called.
*/
if (format == PIPE_FORMAT_NONE) {
@@ -460,20 +504,21 @@ st_update_renderbuffer_surface(struct st_context *st,
else
last_layer = MIN2(first_layer + tex->NumLayers - 1, last_layer);
}
struct pipe_surface **psurf =
enable_srgb ? &strb->surface_srgb : &strb->surface_linear;
struct pipe_surface *surf = *psurf;
if (!surf ||
surf->texture->nr_samples != strb->Base.NumSamples ||
+ surf->texture->nr_storage_samples != strb->Base.NumStorageSamples ||
surf->format != format ||
surf->texture != resource ||
surf->width != rtt_width ||
surf->height != rtt_height ||
surf->u.tex.level != level ||
surf->u.tex.first_layer != first_layer ||
surf->u.tex.last_layer != last_layer) {
/* create a new pipe_surface */
struct pipe_surface surf_tmpl;
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
--
2.17.1
More information about the mesa-dev
mailing list