[Mesa-dev] [PATCH] mesa: add switch case for GL 2.0 in _mesa_compute_version()
Ian Romanick
idr at freedesktop.org
Thu Aug 2 17:57:52 UTC 2018
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 08/02/2018 08:45 AM, Brian Paul wrote:
> Previously, I added a switch case for GL 2.1 (ed7a0770b881791dd697f3).
> I don't know of any driver which only supports GL 2.0, but adding
> this switch case avoids a failure if the app queries
> GL_SHADING_LANGUAGE_VERSION.
> ---
> src/mesa/main/version.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
> index 2c5bd77..9df8c11 100644
> --- a/src/mesa/main/version.c
> +++ b/src/mesa/main/version.c
> @@ -617,6 +617,8 @@ _mesa_compute_version(struct gl_context *ctx)
> */
> if (_mesa_is_desktop_gl(ctx)) {
> switch (ctx->Version) {
> + case 20:
> + /* fall-through, GLSL 1.20 is the minimum we support */
> case 21:
> ctx->Const.GLSLVersion = 120;
> break;
>
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