[Mesa-dev] [PATCH] drirc: Allow extension midshader for Metro Redux
vadym.shovkoplias
vadim.shovkoplias at gmail.com
Mon Aug 6 12:46:57 UTC 2018
This fixes both Metro 2033 Redux and Metro Last Light Redux
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99730
Signed-off-by: Eero Tamminen <eero.t.tamminen at intel.com>
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias at globallogic.com>
---
src/util/drirc | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/util/drirc b/src/util/drirc
index 8ece875e34..acf20d11fc 100644
--- a/src/util/drirc
+++ b/src/util/drirc
@@ -88,6 +88,7 @@ TODO: document the other workarounds.
<application name="Dead Island (incl. Definitive Edition)" executable="DeadIslandGame">
<option name="allow_glsl_extension_directive_midshader" value="true" />
+
<!-- For the Definitive Edition which shares the same executable name -->
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
</application>
@@ -120,6 +121,10 @@ TODO: document the other workarounds.
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
+ <application name="Metro 2033 Redux / Metro Last Night Redux)" executable="metro">
+ <option name="allow_glsl_extension_directive_midshader" value="true" />
+ </application>
+
<application name="Worms W.M.D" executable="Worms W.M.Dx64">
<option name="allow_higher_compat_version" value="true" />
</application>
--
2.18.0
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