[Mesa-dev] [PATCH 10/11] mesa: expose EXT_texture_buffer_object

Emil Velikov emil.l.velikov at gmail.com
Wed Aug 8 11:04:51 UTC 2018


On 8 August 2018 at 06:42, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This is needed for exposing the samplerBuffer functions under
> EXT_gpu_shader4.
>
> glTexBufferEXT is defined in glapi, but "make check" fails.
> What am I doing wrong?
There should be one in src/mapi/glapi/gen/
One of these days we should stop rolling our own and use the canonical
registry/gl.xlm

Until then, make a separate xml file - see for example
a0d6732182ee62834993187e8cbd84fa4e03d786

HTH
Emil


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