[Mesa-dev] [PATCH 1/4] ddebug: implement set_window_rectangles

Marek Olšák maraeo at gmail.com
Thu Aug 9 01:29:42 UTC 2018


From: Marek Olšák <marek.olsak at amd.com>

---
 src/gallium/auxiliary/driver_ddebug/dd_context.c | 12 ++++++++++++
 1 file changed, 12 insertions(+)

diff --git a/src/gallium/auxiliary/driver_ddebug/dd_context.c b/src/gallium/auxiliary/driver_ddebug/dd_context.c
index dd7b3e086cd..a1b6c971e89 100644
--- a/src/gallium/auxiliary/driver_ddebug/dd_context.c
+++ b/src/gallium/auxiliary/driver_ddebug/dd_context.c
@@ -403,20 +403,31 @@ static void dd_context_set_tess_state(struct pipe_context *_pipe,
    struct dd_context *dctx = dd_context(_pipe);
    struct pipe_context *pipe = dctx->pipe;
 
    memcpy(dctx->draw_state.tess_default_levels, default_outer_level,
           sizeof(float) * 4);
    memcpy(dctx->draw_state.tess_default_levels+4, default_inner_level,
           sizeof(float) * 2);
    pipe->set_tess_state(pipe, default_outer_level, default_inner_level);
 }
 
+static void dd_context_set_window_rectangles(struct pipe_context *_pipe,
+                                             boolean include,
+                                             unsigned num_rectangles,
+                                             const struct pipe_scissor_state *rects)
+{
+   struct dd_context *dctx = dd_context(_pipe);
+   struct pipe_context *pipe = dctx->pipe;
+
+   pipe->set_window_rectangles(pipe, include, num_rectangles, rects);
+}
+
 
 /********************************************************************
  * views
  */
 
 static struct pipe_surface *
 dd_context_create_surface(struct pipe_context *_pipe,
                           struct pipe_resource *resource,
                           const struct pipe_surface *surf_tmpl)
 {
@@ -817,20 +828,21 @@ dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe)
    CTX_INIT(set_constant_buffer);
    CTX_INIT(set_framebuffer_state);
    CTX_INIT(set_polygon_stipple);
    CTX_INIT(set_scissor_states);
    CTX_INIT(set_viewport_states);
    CTX_INIT(set_sampler_views);
    CTX_INIT(set_tess_state);
    CTX_INIT(set_shader_buffers);
    CTX_INIT(set_shader_images);
    CTX_INIT(set_vertex_buffers);
+   CTX_INIT(set_window_rectangles);
    CTX_INIT(create_stream_output_target);
    CTX_INIT(stream_output_target_destroy);
    CTX_INIT(set_stream_output_targets);
    CTX_INIT(create_sampler_view);
    CTX_INIT(sampler_view_destroy);
    CTX_INIT(create_surface);
    CTX_INIT(surface_destroy);
    CTX_INIT(texture_barrier);
    CTX_INIT(memory_barrier);
    CTX_INIT(resource_commit);
-- 
2.17.1



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