[Mesa-dev] [PATCH 03/10] nir: add how_declared to nir_variable.data
Timothy Arceri
tarceri at itsqueeze.com
Mon Aug 13 02:38:26 UTC 2018
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
On 09/08/18 23:43, Alejandro PiƱeiro wrote:
> Equivalent to the already existing how_declared at GLSL IR. The only
> difference is that we are not adding all the declaration_type
> available on GLSL, only the one that we will use on the short term. We
> would add more mode if needed on the future.
> ---
> src/compiler/nir/nir.c | 1 +
> src/compiler/nir/nir.h | 24 ++++++++++++++++++++++++
> src/compiler/nir/nir_lower_wpos_ytransform.c | 2 +-
> 3 files changed, 26 insertions(+), 1 deletion(-)
>
> diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c
> index a849664134f..5e76654ca3d 100644
> --- a/src/compiler/nir/nir.c
> +++ b/src/compiler/nir/nir.c
> @@ -162,6 +162,7 @@ nir_variable_create(nir_shader *shader, nir_variable_mode mode,
> var->name = ralloc_strdup(var, name);
> var->type = type;
> var->data.mode = mode;
> + var->data.how_declared = nir_var_declared_normally;
>
> if ((mode == nir_var_shader_in &&
> shader->info.stage != MESA_SHADER_VERTEX) ||
> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
> index bca6a32c956..1ccbccc8bbb 100644
> --- a/src/compiler/nir/nir.h
> +++ b/src/compiler/nir/nir.h
> @@ -162,6 +162,22 @@ typedef enum {
> nir_depth_layout_unchanged
> } nir_depth_layout;
>
> +/**
> + * Enum keeping track of how a variable was declared.
> + */
> +typedef enum {
> + /**
> + * Normal declaration.
> + */
> + nir_var_declared_normally = 0,
> +
> + /**
> + * Variable is implicitly generated by the compiler and should not be
> + * visible via the API.
> + */
> + nir_var_hidden,
> +} nir_var_declaration_type;
> +
> /**
> * Either a uniform, global variable, shader input, or shader output. Based on
> * ir_variable - it should be easy to translate between the two.
> @@ -349,6 +365,14 @@ typedef struct nir_variable {
> */
> unsigned xfb_stride;
>
> + /**
> + * How the variable was declared. See nir_var_declaration_type.
> + *
> + * This is used to detect variables generated by the compiler, so should
> + * not be visible via the API.
> + */
> + unsigned how_declared:2;
> +
> /**
> * ARB_shader_image_load_store qualifiers.
> */
> diff --git a/src/compiler/nir/nir_lower_wpos_ytransform.c b/src/compiler/nir/nir_lower_wpos_ytransform.c
> index fc61beb7872..444e211b680 100644
> --- a/src/compiler/nir/nir_lower_wpos_ytransform.c
> +++ b/src/compiler/nir/nir_lower_wpos_ytransform.c
> @@ -61,7 +61,7 @@ get_transform(lower_wpos_ytransform_state *state)
> var->state_slots[0].swizzle = SWIZZLE_XYZW;
> memcpy(var->state_slots[0].tokens, state->options->state_tokens,
> sizeof(var->state_slots[0].tokens));
> -
> + var->data.how_declared = nir_var_hidden;
> state->transform = var;
> }
> return nir_load_var(&state->b, state->transform);
>
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