[Mesa-dev] [PATCH] glsl: Avoid calling get_array_element for scalar constants
Tapani Pälli
tapani.palli at intel.com
Tue Aug 14 07:53:04 UTC 2018
Hi;
On 08/13/2018 06:57 PM, Danylo Piliaiev wrote:
> Accessing scalar constant as an array in function call or
> initializer list triggered assert in get_array_element.
> Examples:
> func(0[0]);
> vec2 t = { 0[0], 0 };
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107550
>
> Signed-off-by: Danylo Piliaiev <danylo.piliaiev at globallogic.com>
> ---
> src/compiler/glsl/ir_constant_expression.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/compiler/glsl/ir_constant_expression.cpp b/src/compiler/glsl/ir_constant_expression.cpp
> index 4a0aff72c6..c9788c7053 100644
> --- a/src/compiler/glsl/ir_constant_expression.cpp
> +++ b/src/compiler/glsl/ir_constant_expression.cpp
> @@ -826,7 +826,7 @@ ir_dereference_array::constant_expression_value(void *mem_ctx,
> const unsigned component = idx->value.u[0];
>
> return new(mem_ctx) ir_constant(array, component);
> - } else {
> + } else if (array->type->is_array()) {
IMO this is correct but we could alternatively bail out already earlier
before the topmost if-statement or just add this condition as part of
the topmost if-statement?
> const unsigned index = idx->value.u[0];
> return array->get_array_element(index)->clone(mem_ctx, NULL);
> }
>
// Tapani
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