[Mesa-dev] [PATCH] glsl: Avoid calling get_array_element for scalar constants

Tapani Pälli tapani.palli at intel.com
Tue Aug 14 07:53:04 UTC 2018


Hi;

On 08/13/2018 06:57 PM, Danylo Piliaiev wrote:
> Accessing scalar constant as an array in function call or
> initializer list triggered assert in get_array_element.
> Examples:
>     func(0[0]);
>     vec2 t = { 0[0], 0 };
> 
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107550
> 
> Signed-off-by: Danylo Piliaiev <danylo.piliaiev at globallogic.com>
> ---
>   src/compiler/glsl/ir_constant_expression.cpp | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/compiler/glsl/ir_constant_expression.cpp b/src/compiler/glsl/ir_constant_expression.cpp
> index 4a0aff72c6..c9788c7053 100644
> --- a/src/compiler/glsl/ir_constant_expression.cpp
> +++ b/src/compiler/glsl/ir_constant_expression.cpp
> @@ -826,7 +826,7 @@ ir_dereference_array::constant_expression_value(void *mem_ctx,
>            const unsigned component = idx->value.u[0];
>   
>            return new(mem_ctx) ir_constant(array, component);
> -      } else {
> +      } else if (array->type->is_array()) {

IMO this is correct but we could alternatively bail out already earlier 
before the topmost if-statement or just add this condition as part of 
the topmost if-statement?

>            const unsigned index = idx->value.u[0];
>            return array->get_array_element(index)->clone(mem_ctx, NULL);
>         }
> 

// Tapani


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