[Mesa-dev] [Bug 107594] [PATCH] fix crosscompilling with meson

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 16 21:32:35 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107594

Dylan Baker <baker.dylan.c at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |baker.dylan.c at gmail.com
           Assignee|mesa-dev at lists.freedesktop. |baker.dylan.c at gmail.com
                   |org                         |

--- Comment #1 from Dylan Baker <baker.dylan.c at gmail.com> ---
In the future please send patches to the list to review, we don't do review in
bugzilla (https://www.mesa3d.org/submittingpatches.html).

I don't think this patch is correct, however. The only time that one should be
building that binary is in an [x86, x86_64] -> [x86, x86_64] case, and it needs
to be built for the host architecture (in meson speak, the host is the platform
running the code).

What his your build machine architecture and host machine architecture? I think
there might be a bug from non-x86 to x86*, now that I look at this code closer.

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