[Mesa-dev] [PATCH 12/22] anv/pipeline: Remove dead image loads in lower_input_attacnments
Jason Ekstrand
jason at jlekstrand.net
Fri Aug 17 20:06:18 UTC 2018
Dead code will get rid of them eventually but it's better if they're
just gone so we guarantee they won't trip up later passes.
---
src/intel/vulkan/anv_nir_lower_input_attachments.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/intel/vulkan/anv_nir_lower_input_attachments.c b/src/intel/vulkan/anv_nir_lower_input_attachments.c
index 81e5ad53eaa..97e1f48936a 100644
--- a/src/intel/vulkan/anv_nir_lower_input_attachments.c
+++ b/src/intel/vulkan/anv_nir_lower_input_attachments.c
@@ -55,7 +55,7 @@ try_lower_input_load(nir_function_impl *impl, nir_intrinsic_instr *load)
nir_builder b;
nir_builder_init(&b, impl);
- b.cursor = nir_before_instr(&load->instr);
+ b.cursor = nir_instr_remove(&load->instr);
nir_ssa_def *frag_coord = nir_f2i32(&b, load_frag_coord(&b));
nir_ssa_def *offset = nir_ssa_for_src(&b, load->src[1], 2);
@@ -122,7 +122,7 @@ anv_nir_lower_input_attachments(nir_shader *shader)
continue;
nir_foreach_block(block, function->impl) {
- nir_foreach_instr(instr, block) {
+ nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
--
2.17.1
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